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Nov 13

StreamVoice: Streamable Context-Aware Language Modeling for Real-time Zero-Shot Voice Conversion

Recent language model (LM) advancements have showcased impressive zero-shot voice conversion (VC) performance. However, existing LM-based VC models usually apply offline conversion from source semantics to acoustic features, demanding the complete source speech, and limiting their deployment to real-time applications. In this paper, we introduce StreamVoice, a novel streaming LM-based model for zero-shot VC, facilitating real-time conversion given arbitrary speaker prompts and source speech. Specifically, to enable streaming capability, StreamVoice employs a fully causal context-aware LM with a temporal-independent acoustic predictor, while alternately processing semantic and acoustic features at each time step of autoregression which eliminates the dependence on complete source speech. To address the potential performance degradation from the incomplete context in streaming processing, we enhance the context-awareness of the LM through two strategies: 1) teacher-guided context foresight, using a teacher model to summarize the present and future semantic context during training to guide the model's forecasting for missing context; 2) semantic masking strategy, promoting acoustic prediction from preceding corrupted semantic and acoustic input, enhancing context-learning ability. Notably, StreamVoice is the first LM-based streaming zero-shot VC model without any future look-ahead. Experimental results demonstrate StreamVoice's streaming conversion capability while maintaining zero-shot performance comparable to non-streaming VC systems.

  • 7 authors
·
Jan 19, 2024 1

MeanVC: Lightweight and Streaming Zero-Shot Voice Conversion via Mean Flows

Zero-shot voice conversion (VC) aims to transfer timbre from a source speaker to any unseen target speaker while preserving linguistic content. Growing application scenarios demand models with streaming inference capabilities. This has created a pressing need for models that are simultaneously fast, lightweight, and high-fidelity. However, existing streaming methods typically rely on either autoregressive (AR) or non-autoregressive (NAR) frameworks, which either require large parameter sizes to achieve strong performance or struggle to generalize to unseen speakers. In this study, we propose MeanVC, a lightweight and streaming zero-shot VC approach. MeanVC introduces a diffusion transformer with a chunk-wise autoregressive denoising strategy, combining the strengths of both AR and NAR paradigms for efficient streaming processing. By introducing mean flows, MeanVC regresses the average velocity field during training, enabling zero-shot VC with superior speech quality and speaker similarity in a single sampling step by directly mapping from the start to the endpoint of the flow trajectory. Additionally, we incorporate diffusion adversarial post-training to mitigate over-smoothing and further enhance speech quality. Experimental results demonstrate that MeanVC significantly outperforms existing zero-shot streaming VC systems, achieving superior conversion quality with higher efficiency and significantly fewer parameters. Audio demos and code are publicly available at https://aslp-lab.github.io/MeanVC.

  • 7 authors
·
Oct 9, 2025

An Ultra-Low Latency, End-to-End Streaming Speech Synthesis Architecture via Block-Wise Generation and Depth-Wise Codec Decoding

Real-time speech synthesis requires balancing inference latency and acoustic fidelity for interactive applications. Conventional continuous text-to-speech pipelines require computationally intensive neural vocoders to reconstruct phase information, creating a significant streaming bottleneck. Furthermore, regression-based acoustic modeling frequently induces spectral over-smoothing artifacts. To address these limitations, this paper proposes a novel end-to-end non-autoregressive architecture optimized for ultra-low latency block-wise generation, directly modeling the highly compressed discrete latent space of the Mimi neural audio codec. Integrating a modified FastSpeech 2 backbone with a progressive depth-wise sequential decoding strategy, the architecture dynamically conditions 32 layers of residual vector quantization codes. This mechanism resolves phonetic alignment degradation and manages the complexity of high-fidelity discrete representations without temporal autoregressive overhead. Experimental evaluations on English and Malay datasets validate its language-independent deployment capability. Compared to conventional continuous regression models, the proposed architecture demonstrates quantitative improvements in fundamental voicing accuracy and mitigates high-frequency spectral degradation. It achieves ultra-low latency inference, translating to a 10.6-fold absolute acceleration over conventional cascaded pipelines. Crucially, the system achieves an average time-to-first-byte latency of 48.99 milliseconds, falling significantly below the human perception threshold for real-time interactive streaming. These results firmly establish the proposed architecture as a highly optimized solution for deploying real-time streaming speech interfaces.

  • 5 authors
·
Apr 13

Streaming Neural Speech Codecs through Time-Invariant Representations

Neural speech codecs are increasingly used as intermediate representations in codec-based speech generation systems. TiCodec introduces a factorized representation that separates time-varying speech content from time-invariant information through a Time-Invariant Representation Extraction (TIRE) module, potentially reducing the amount of information that must be modeled at the frame-level. In this work, we investigate the nature of the information captured by TIRE representations and their suitability for low-latency speech processing. Using a series of probing tasks, we analyze the influence of the encoder layer and show that intermediate layers capture complementary speaker- and environment-related information while containing little linguistic content. We further study several segment selection strategies for TIRE training and demonstrate that cross-file sampling improves the robustness of invariant representations. Based on these findings, we propose Dual-TIRE, a multi-level architecture that exploits the complementarity of different encoder layers and improves speech reconstruction quality and speaker similarity. Finally, we evaluate TiCodec in a streaming inference setting using successive 660ms processing blocks. Results show that streaming operation can be achieved without significant degradation in reconstruction performance, highlighting the potential of factorized neural codec representations for future low-latency speech generation systems.

  • 5 authors
·
Jul 5

X-VC: Zero-shot Streaming Voice Conversion in Codec Space

Zero-shot voice conversion (VC) aims to convert a source utterance into the voice of an unseen target speaker while preserving its linguistic content. Although recent systems have improved conversion quality, building zero-shot VC systems for interactive scenarios remains challenging because high-fidelity speaker transfer and low-latency streaming inference are difficult to achieve simultaneously. In this work, we present X-VC, a zero-shot streaming VC system that performs one-step conversion in the latent space of a pretrained neural codec. X-VC uses a dual-conditioning acoustic converter that jointly models source codec latents and frame-level acoustic conditions derived from target reference speech, while injecting utterance-level target speaker information through adaptive normalization. To reduce the mismatch between training and inference, we train the model with generated paired data and a role-assignment strategy that combines standard, reconstruction, and reversed modes. For streaming inference, we further adopt a chunkwise inference scheme with overlap smoothing that is aligned with the segment-based training paradigm of the codec. Experiments on Seed-TTS-Eval show that X-VC achieves the best streaming WER in both English and Chinese, strong speaker similarity in same-language and cross-lingual settings, and substantially lower offline real-time factor than the compared baselines. These results suggest that codec-space one-step conversion is a practical approach for building high-quality low-latency zero-shot VC systems. Audio samples are available at https://x-vc.github.io. Our code and checkpoints will also be released.

  • 10 authors
·
Apr 13

Real-Time Streamable Generative Speech Restoration with Flow Matching

Diffusion-based generative models have greatly impacted the speech processing field in recent years, exhibiting high speech naturalness and spawning a new research direction. Their application in real-time communication is, however, still lagging behind due to their computation-heavy nature involving multiple calls of large DNNs. Here, we present Stream.FM, a frame-causal flow-based generative model with an algorithmic latency of 32 milliseconds (ms) and a total latency of 48 ms, paving the way for generative speech processing in real-time communication. We propose a buffered streaming inference scheme and an optimized DNN architecture, show how learned few-step numerical solvers can boost output quality at a fixed compute budget, explore model weight compression to find favorable points along a compute/quality tradeoff, and contribute a model variant with 24 ms total latency for the speech enhancement task. Our work looks beyond theoretical latencies, showing that high-quality streaming generative speech processing can be realized on consumer GPUs available today. Stream.FM can solve a variety of speech processing tasks in a streaming fashion: speech enhancement, dereverberation, codec post-filtering, bandwidth extension, STFT phase retrieval, and Mel vocoding. As we verify through comprehensive evaluations and a MUSHRA listening test, Stream.FM establishes a state-of-the-art for generative streaming speech restoration, exhibits only a reasonable reduction in quality compared to a non-streaming variant, and outperforms our recent work (Diffusion Buffer) on generative streaming speech enhancement while operating at a lower latency.

  • 5 authors
·
Apr 20

CarelessWhisper: Turning Whisper into a Causal Streaming Model

Automatic Speech Recognition (ASR) has seen remarkable progress, with models like OpenAI Whisper and NVIDIA Canary achieving state-of-the-art (SOTA) performance in offline transcription. However, these models are not designed for streaming (online or real-time) transcription, due to limitations in their architecture and training methodology. We propose a method to turn the transformer encoder-decoder model into a low-latency streaming model that is careless about future context. We present an analysis explaining why it is not straightforward to convert an encoder-decoder transformer to a low-latency streaming model. Our proposed method modifies the existing (non-causal) encoder to a causal encoder by fine-tuning both the encoder and decoder using Low-Rank Adaptation (LoRA) and a weakly aligned dataset. We then propose an updated inference mechanism that utilizes the fine-tune causal encoder and decoder to yield greedy and beam-search decoding, and is shown to be locally optimal. Experiments on low-latency chunk sizes (less than 300 msec) show that our fine-tuned model outperforms existing non-fine-tuned streaming approaches in most cases, while using a lower complexity. Additionally, we observe that our training process yields better alignment, enabling a simple method for extracting word-level timestamps. We release our training and inference code, along with the fine-tuned models, to support further research and development in streaming ASR.

  • 3 authors
·
Aug 17, 2025

Stateful Conformer with Cache-based Inference for Streaming Automatic Speech Recognition

In this paper, we propose an efficient and accurate streaming speech recognition model based on the FastConformer architecture. We adapted the FastConformer architecture for streaming applications through: (1) constraining both the look-ahead and past contexts in the encoder, and (2) introducing an activation caching mechanism to enable the non-autoregressive encoder to operate autoregressively during inference. The proposed model is thoughtfully designed in a way to eliminate the accuracy disparity between the train and inference time which is common for many streaming models. Furthermore, our proposed encoder works with various decoder configurations including Connectionist Temporal Classification (CTC) and RNN-Transducer (RNNT) decoders. Additionally, we introduced a hybrid CTC/RNNT architecture which utilizes a shared encoder with both a CTC and RNNT decoder to boost the accuracy and save computation. We evaluate the proposed model on LibriSpeech dataset and a multi-domain large scale dataset and demonstrate that it can achieve better accuracy with lower latency and inference time compared to a conventional buffered streaming model baseline. We also showed that training a model with multiple latencies can achieve better accuracy than single latency models while it enables us to support multiple latencies with a single model. Our experiments also showed the hybrid architecture would not only speedup the convergence of the CTC decoder but also improves the accuracy of streaming models compared to single decoder models.

  • 5 authors
·
Dec 27, 2023

RubatoCodec: Budgeted Adaptive Speech Tokenization with Streaming Decoding

Neural speech codecs provide discrete tokens for speech generation. Lower frame rates shorten token sequences, but each token must then carry more linguistic and acoustic information. Variable-frame-rate codecs address this trade-off by adapting token allocation to speech content, but threshold-based allocation lets content determine the token count, so the sequence length a speech generator must produce varies across utterances and datasets at a fixed setting. We present RubatoCodec, a variable-frame-rate speech codec built on X-Codec-2 with an exact utterance-level event budget and streaming decoding. Its Adaptive Firing mechanism uses changes in codec features and waveform spectra to divide speech into variable-duration events without a learned boundary predictor. Discrete codes and an explicit duration represent each event, allowing a speech generator to predict and decode one event at a time. Controlled experiments show that adaptive allocation outperforms fixed-rate coding in reconstruction fidelity and intelligibility at low event rates. A model trained on large-scale multilingual speech achieves competitive reconstruction quality across English, Japanese, and Mandarin, with the best intelligibility preservation among the compared codecs on the evaluated English and Japanese benchmarks at comparable bitrates. In a matched text-to-speech comparison, the adaptive representation yields lower WER and higher UTMOS and UTMOSv2 with comparable speaker similarity. The speech generator also learns the codec's utterance-level event budget without an explicit generation-time rate constraint. These results demonstrate that budgeted adaptive speech representations support both high-quality reconstruction and streaming text-to-speech generation. Code and weights are available at https://github.com/third-intelligence/RubatoCodec and https://huggingface.co/third-intelligence/RubatoCodec.

Moonshine v2: Ergodic Streaming Encoder ASR for Latency-Critical Speech Applications

Latency-critical speech applications (e.g., live transcription, voice commands, and real-time translation) demand low time-to-first-token (TTFT) and high transcription accuracy, particularly on resource-constrained edge devices. Full-attention Transformer encoders remain a strong accuracy baseline for automatic speech recognition (ASR) because every frame can directly attend to every other frame, which resolves otherwise locally ambiguous acoustics using distant lexical context. However, this global dependency incurs quadratic complexity in sequence length, inducing an inherent "encode-the-whole-utterance" latency profile. For streaming use cases, this causes TTFT to grow linearly with utterance length as the encoder must process the entire prefix before any decoder token can be emitted. To better meet the needs of on-device, streaming ASR use cases we introduce Moonshine v2, an ergodic streaming-encoder ASR model that employs sliding-window self-attention to achieve bounded, low-latency inference while preserving strong local context. Our models achieve state of the art word error rates across standard benchmarks, attaining accuracy on-par with models 6x their size while running significantly faster. These results demonstrate that carefully designed local attention is competitive with the accuracy of full attention at a fraction of the size and latency cost, opening new possibilities for interactive speech interfaces on edge devices.

  • 4 authors
·
Feb 12 1

Vorch-Streamer: Extending Human Audio-Visual Generation to Real-Time Long-Form Streaming

Real-time long-form avatar audio-video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas. First, autoregressively reusing generated blocks as context creates exposure bias, causing errors and visual drift to accumulate over long rollouts. Second, a global speech utterance does not indicates a causal generator which portion should be spoken next when only limited local audio-video context is available. We present Vorch-Streamer, a post-training framework that addresses these challenges and enables real-time long-form Text-to-Audio-Video (T2AV) streaming. We construct a synthetic corpus of 80K avatar clips spanning 12-21 seconds and first train a causal generator with mixed Teacher Forcing and Diffusion Forcing. We then apply long-horizon Self Forcing with DMD distillation, exposing the model to its own rollout distribution while preserving the quality of the pretrained bidirectional teacher. To explicitly control speech progression, an external language model predicts discrete 25-Hz speech-planning tokens, whose continuous features condition the audio diffusion branch and align each causal block with the content it should speak. With bounded causal context and four-step denoising, Vorch-Streamer jointly generates audio and video from text at 27.12 FPS, exceeding the 24-FPS real-time playback rate while maintaining competitive audio-lip synchronization and strong identity preservation over long-form generation.

  • 9 authors
·
Aug 6

Stream-Voice-Anon: Enhancing Utility of Real-Time Speaker Anonymization via Neural Audio Codec and Language Models

Protecting speaker identity is crucial for online voice applications, yet streaming speaker anonymization (SA) remains underexplored. Recent research has demonstrated that neural audio codec (NAC) provides superior speaker feature disentanglement and linguistic fidelity. NAC can also be used with causal language models (LM) to enhance linguistic fidelity and prompt control for streaming tasks. However, existing NAC-based online LM systems are designed for voice conversion (VC) rather than anonymization, lacking the techniques required for privacy protection. Building on these advances, we present Stream-Voice-Anon, which adapts modern causal LM-based NAC architectures specifically for streaming SA by integrating anonymization techniques. Our anonymization approach incorporates pseudo-speaker representation sampling, a speaker embedding mixing and diverse prompt selection strategies for LM conditioning that leverage the disentanglement properties of quantized content codes to prevent speaker information leakage. Additionally, we compare dynamic and fixed delay configurations to explore latency-privacy trade-offs in real-time scenarios. Under the VoicePrivacy 2024 Challenge protocol, Stream-Voice-Anon achieves substantial improvements in intelligibility (up to 46% relative WER reduction) and emotion preservation (up to 28% UAR relative) compared to the previous state-of-the-art streaming method DarkStream while maintaining comparable latency (180ms vs 200ms) and privacy protection against lazy-informed attackers, though showing 15% relative degradation against semi-informed attackers.

  • 4 authors
·
Feb 4

StyleStream 2.0: Fast and Controllable Streaming Voice Style Conversion

Voice style conversion (VSC) aims to transform a source utterance to match the timbre, accent, and emotion of a target voice while preserving linguistic content. StyleStream 1.0 introduced the first streamable zero-shot VSC system with state-of-the-art conversion quality, but remained limited in two ways: approximately 1s end-to-end latency on consumer hardware, and the lack of a text-based interface for designing or editing target voices. We present StyleStream 2.0, a fast and controllable streaming VSC framework that addresses these limitations. To reduce latency, we train a few-step pixel MeanFlow model and further fine-tune it with autoregressive feedback inspired by Self Forcing, improving robustness under streaming inference. This reduces end-to-end latency to 520~ms on a consumer GPU, a 2x speedup over StyleStream 1.0, while maintaining conversion quality. To enable controllable style manipulation, we remove the mel-spectrogram context and instead route target style information through a compact style embedding. In this embedding space, we train a unified text-conditioned flow matching model that supports both text-based voice design, which maps natural language prompts to voice styles, and instruction-based voice editing, which modifies a specific attribute of a source utterance while preserving the rest. Experiments show that StyleStream 2.0 achieves the strongest target style fidelity on VSC, voice design, and voice editing, while remaining competitive on intelligibility and non-edited attribute preservation.

Berkeley UC Berkeley
·
Oct 19 2

WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling

Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.

  • 16 authors
·
Aug 29, 2024 4

Pushing the Limits of On-Device Streaming ASR: A Compact, High-Accuracy English Model for Low-Latency Inference

Deploying high-quality automatic speech recognition (ASR) on edge devices requires models that jointly optimize accuracy, latency, and memory footprint while operating entirely on CPU without GPU acceleration. We conduct a systematic empirical study of state-of-the-art ASR architectures, encompassing encoder-decoder, transducer, and LLM-based paradigms, evaluated across batch, chunked, and streaming inference modes. Through a comprehensive benchmark of over 50 configurations spanning OpenAI Whisper, NVIDIA Nemotron, Parakeet TDT, Canary, Conformer Transducer, and Qwen3-ASR, we identify NVIDIA's Nemotron Speech Streaming as the strongest candidate for real-time English streaming on resource-constrained hardware. We then re-implement the complete streaming inference pipeline in ONNX Runtime and conduct a controlled evaluation of multiple post-training quantization strategies, including importance-weighted k-quant, mixed-precision schemes, and round-to-nearest quantization, combined with graph-level operator fusion. These optimizations reduce the model from 2.47 GB to as little as 0.67 GB while maintaining word error rate (WER) within 1% absolute of the full-precision PyTorch baseline. Our recommended configuration, the int4 k-quant variant, achieves 8.20% average streaming WER across eight standard benchmarks, running comfortably faster than real-time on CPU with 0.56 s algorithmic latency, establishing a new quality-efficiency Pareto point for on-device streaming ASR.

  • 8 authors
·
Apr 18

Confucius4-R2T2: A Stable-Prefix Streaming ASR Model for Real Real-Time Transcription

Streaming speech recognition is increasingly consumed by machines, such as translators and voice agents, that act on each token as it appears. A token that is later revised costs wasted work or a wrong action. In this work, we present Confucius4-R2T2 (short for Real Real-Time Transcription), a stable-prefix streaming ASR model that never modifies its earlier output while maintaining high accuracy and low latency. R2T2 is obtained by post-training Qwen3-ASR-1.7B on 1,500 hours of Chinese and English audio while freezing its pre-trained audio encoder and projector. The adaptation is based on the concept of Longest Stable Prefix (LSP), a new notion that we introduce in this work. We prove that LSP is monotone under the prefix order, consistent with the full-audio output, and maximal among labels that equal a whole earlier output. Learning from LSP labels converts a full-context model into a stable-prefix streaming one without any architectural change. Extensive evaluations show that R2T2 brings streaming recognition close to the base model's full-context quality while delivering stable text with low emission lag. Its gains extend beyond the post-training languages, demonstrating a practical path from full-context ASR to stable streaming. We open-source the model weights and code at https://huggingface.co/netease-youdao/Confucius4-R2T2 and https://github.com/netease-youdao/Confucius4-R2T2.

SecoustiCodec: Cross-Modal Aligned Streaming Single-Codecbook Speech Codec

Speech codecs serve as a crucial bridge in unifying speech and text language models. Existing codec methods face several challenges in semantic encoding, such as residual paralinguistic information (e.g., timbre, emotion), insufficient semantic completeness, limited reconstruction capability, and lack of support for streaming. To address these challenges, we propose SecoustiCodec, a cross-modal aligned low-bitrate streaming speech codec that disentangles semantic and paralinguistic information in a single-codebook space. To ensure semantic completeness and reconstruction fidelity, paralinguistic encoding is introduced to bridge the information gap between semantic and acoustic encoding. A semantic-only efficient quantization method based on VAE (Variational Autoencoder) and FSQ (Finite Scalar Quantization) is proposed. This approach alleviates the long-tail distribution problem of tokens while maintaining high codebook utilization. A semantic disentanglement method based on contrastive learning is proposed, which aligns text and speech in a joint multimodal frame-level space, effectively removing paralinguistic information from semantic encoding. An acoustic-constrained multi-stage optimization strategy is proposed to ensure robust and stable convergence. Figure~fig:pesq_kbps_below_2kbps shows SecoustiCodec achieves SOTA (state-of-the-art) reconstruction quality (PESQ) of 1.77/2.58 at 0.27/1 kbps. The code and model weights for SecoustiCodec will be open-sourced upon the completion of the peer-review process. We've open-sourced SecoustiCodec's demo, code, and model weights.

  • 13 authors
·
Aug 4, 2025

CuteTTS: Efficient and High-Quality Speech Synthesis via Autoregressive Modeling of Continuous Latents

Zero-shot text-to-speech (TTS) now supports interactive assistants, personalized media, and accessibility tools. All TTS systems require faithful linguistic rendering, consistent speaker identity, and low-latency response. Yet compact streaming systems must preserve sufficient acoustic detail in a predictable low-rate latent sequence, while iterative diffusion sampling and classifier-free guidance multiply inference cost at every autoregressive step. To strike a balance between high-fidelity synthesis and low-latency inference, we present CuteTTS, a compact continuous-autoregressive TTS system. It combines semantically aligned causal VAE latents with patch-level autoregression, explicit speaker conditioning, and a bidirectional flow-matching head. We further introduce guidance-step distillation, which absorbs classifier-free guidance and multiple solver steps into a single interval-conditioned student. Evaluations on LibriSpeech and Seed-TTS-Eval demonstrate competitive intelligibility and speaker similarity in zero-shot voice cloning, while distillation lowers first-audio latency by 23.3% and real-time factor by 40.8% relative to the base model with comparable objective and subjective quality. These results provide a practical path toward continuous-autoregressive TTS that reconciles high-fidelity generation with the latency demands of real-time interaction.

  • 9 authors
·
Aug 8

NemotronLabs VoiceChat: An Open Full-duplex Speech-to-Speech Model with Tool Calling Capabilities

We introduce NemotronLabs VoiceChat, an open full-duplex speech-to-speech model with native tool-calling capabilities. NemotronLabs VoiceChat combines a streaming speech encoder and decoder-only language model with parallel specialized output streams for agent text and structured function calls, an auxiliary RNN-T branch for incremental user transcription, and a streaming TTS decoder. This design enables the model to listen, transcribe, reason, invoke tools, and speak within a unified streaming architecture while preserving the temporal behavior required for natural conversation. On Full-Duplex-Bench 1.0, NemotronLabs VoiceChat achieves the lowest pause-handling takeover rates among evaluated open-weight systems, 100\% takeover following user interruptions, and a 4.33/5 post-interruption response-quality score. On Full-Duplex-Bench 1.5, it resumes its response after user backchannels in 93\% of cases. NemotronLabs VoiceChat obtains a 55.1 normalized average on VoiceBench and, on Full-Duplex-Bench 3.0 (FDB 3.0), achieves 82.5\% tool-selection F1, while argument accuracy and end-to-end tool execution remain areas for improvement. These results demonstrate that full-duplex interaction, speech recognition and generation, general language capabilities, and external tool use can be integrated in a single open speech-to-speech model without sacrificing real-time conversational behavior.

  • 49 authors
·
Sep 17 1

TontaubeV1: Streaming Text-to-Speech with Hierarchical Codec Modeling and Bounded Context

Text-to-speech systems often face a trade-off between natural prosody and efficient inference: higher perceptual quality typically comes at increased computational cost and latency. We present TontaubeV1, a model that preserves natural prosody while enabling streaming from a single consumer GPU. Speech is encoded by the hierarchical DualCodec representation at 12.5 Hz, which separates a semantic stream from successive acoustic refinements. Our design assumes that prosodic structure is largely established when the semantic stream is generated, and allocates capacity accordingly: a Qwen3-1.7B-derived transformer predicts that stream and thereby the utterance duration, while three progressively smaller Qwen3-0.6B-derived transformers each add one acoustic refinement. Text is tokenized per character rather than by subword. Paired text and audio markers at shared positions support long-form generation with bounded context, and overlapping DualCodec reconstructions are mapped into the VibeVoice acoustic latent space and decoded causally, enabling streaming despite DualCodec's noncausal decoder. The model accepts up to one minute of reference audio for voice conditioning and is designed primarily for English and German, with additional multilingual support. The four predictors total 2.9B parameters; on a single RTX 5090 the streaming path reaches approximately 200 ms to first audio. In separate non-streaming measurements, the end-to-end real-time factor (RTF) is 0.08 for one input and the aggregate RTF is 0.02 across eight concurrent inputs. On our LLM-as-a-judge audiobook-reading benchmark, TontaubeV1 matches ElevenLabs Flash v2.5 and outperforms Fish Audio S2 Pro, the April 2026 Gradium API, and Cartesia Sonic 3 on prosody. The model weights are released on Hugging Face under the Tontaube Community Model License 1.0.

  • 2 authors
·
Sep 7

CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models

In our previous work, we introduced CosyVoice, a multilingual speech synthesis model based on supervised discrete speech tokens. By employing progressive semantic decoding with two popular generative models, language models (LMs) and Flow Matching, CosyVoice demonstrated high prosody naturalness, content consistency, and speaker similarity in speech in-context learning. Recently, significant progress has been made in multi-modal large language models (LLMs), where the response latency and real-time factor of speech synthesis play a crucial role in the interactive experience. Therefore, in this report, we present an improved streaming speech synthesis model, CosyVoice 2, which incorporates comprehensive and systematic optimizations. Specifically, we introduce finite-scalar quantization to improve the codebook utilization of speech tokens. For the text-speech LM, we streamline the model architecture to allow direct use of a pre-trained LLM as the backbone. In addition, we develop a chunk-aware causal flow matching model to support various synthesis scenarios, enabling both streaming and non-streaming synthesis within a single model. By training on a large-scale multilingual dataset, CosyVoice 2 achieves human-parity naturalness, minimal response latency, and virtually lossless synthesis quality in the streaming mode. We invite readers to listen to the demos at https://funaudiollm.github.io/cosyvoice2.

  • 19 authors
·
Dec 13, 2024 2

Voice-Light: A Full-Duplex Cascaded Voice Agent with Causal Turn-Taking and Speculative Generation

Natural spoken interaction requires more than streaming ASR, language generation, and speech synthesis: a system must react to overlap without canceling on every acknowledgment, prepare a response before a turn is certain, and ensure canceled audio cannot enter conversation history. We present Voice-Light, a full-duplex cascaded voice agent that combines immediate acoustic onset, a causal adapter sharing a streaming ASR encoder, reversible playback control, and private speculative response generation. Structured tool calls execute concurrently with audible bridge speech, while browser acknowledgments make rendered audio authoritative for durable history. Locked evaluation on 1,673 real-conversation silence candidates found that an earlier learned completion checkpoint preserved a 2.70% false-cutoff rate but reached only 12.53% end-of-turn recall, compared with 95.60% for a Silero timing policy. The deployed system therefore retains a hybrid controller rather than claiming a learned-policy replacement. Across three unscripted operator-run microphone sessions, 36 measured response turns had a 758 ms median from final VAD endpoint to first server audio; 21 turns were below 800 ms. These sessions are an instrumented case study, not a controlled user evaluation. We release the synthetic data, model artifacts, evaluation code and summaries, source code, and deployment configuration supporting the result.

  • 1 authors
·
Sep 16

LiveCC: Learning Video LLM with Streaming Speech Transcription at Scale

Recent video large language models (Video LLMs) often depend on costly human annotations or proprietary model APIs (e.g., GPT-4o) to produce training data, which limits their training at scale. In this paper, we explore large-scale training for Video LLM with cheap automatic speech recognition (ASR) transcripts. Specifically, we propose a novel streaming training approach that densely interleaves the ASR words and video frames according to their timestamps. Compared to previous studies in vision-language representation with ASR, our method naturally fits the streaming characteristics of ASR, thus enabling the model to learn temporally-aligned, fine-grained vision-language modeling. To support the training algorithm, we introduce a data production pipeline to process YouTube videos and their closed captions (CC, same as ASR), resulting in Live-CC-5M dataset for pre-training and Live-WhisperX-526K dataset for high-quality supervised fine-tuning (SFT). Remarkably, even without SFT, the ASR-only pre-trained LiveCC-7B-Base model demonstrates competitive general video QA performance and exhibits a new capability in real-time video commentary. To evaluate this, we carefully design a new LiveSports-3K benchmark, using LLM-as-a-judge to measure the free-form commentary. Experiments show our final LiveCC-7B-Instruct model can surpass advanced 72B models (Qwen2.5-VL-72B-Instruct, LLaVA-Video-72B) in commentary quality even working in a real-time mode. Meanwhile, it achieves state-of-the-art results at the 7B/8B scale on popular video QA benchmarks such as VideoMME and OVOBench, demonstrating the broad generalizability of our approach. All resources of this paper have been released at https://showlab.github.io/livecc.

  • 6 authors
·
Apr 21, 2025 2

Language-Codec: Reducing the Gaps Between Discrete Codec Representation and Speech Language Models

In recent years, large language models have achieved significant success in generative tasks (e.g., speech cloning and audio generation) related to speech, audio, music, and other signal domains. A crucial element of these models is the discrete acoustic codecs, which serves as an intermediate representation replacing the mel-spectrogram. However, there exist several gaps between discrete codecs and downstream speech language models. Specifically, 1) most codec models are trained on only 1,000 hours of data, whereas most speech language models are trained on 60,000 hours; 2) Achieving good reconstruction performance requires the utilization of numerous codebooks, which increases the burden on downstream speech language models; 3) The initial channel of the codebooks contains excessive information, making it challenging to directly generate acoustic tokens from weakly supervised signals such as text in downstream tasks. Consequently, leveraging the characteristics of speech language models, we propose Language-Codec. In the Language-Codec, we introduce a Mask Channel Residual Vector Quantization (MCRVQ) mechanism along with improved Fourier transform structures and larger training datasets to address the aforementioned gaps. We compare our method with competing audio compression algorithms and observe significant outperformance across extensive evaluations. Furthermore, we also validate the efficiency of the Language-Codec on downstream speech language models. The source code and pre-trained models can be accessed at https://github.com/jishengpeng/languagecodec .

  • 7 authors
·
Feb 19, 2024

StreamChar: Long-Horizon Streaming Character Audio-Video Generation with Decoupled Orchestration

Real-time streaming joint audio-video generation for character animation requires a generator to speak the requested transcript, maintain visual identity across chunks, and run within a strict playback budget. These requirements are difficult to satisfy simultaneously: chunk-wise autoregressive generation can accumulate transcript-audio misalignment and visual drift, while the few-step distillation needed for low latency often degrades spatial diversity and temporal quality. We present StreamChar, a streaming framework that separates long-horizon orchestration from short-window audio-video denoising. An LLM-based orchestrator uses the transcript and historical context to produce frame-aligned audio conditions, and a joint audio-video DiT performs local bidirectional denoising with reference and motion-frame conditioning. For efficient deployment, we use a two-stage distillation pipeline that first compresses the sampler and then fine-tunes the student under online chunk rollouts. A progress-aware pointer aligns partial transcripts with generated audio during rollout training, and a sink-chunk memory provides a persistent visual anchor for reducing long-horizon drift. Experiments on short-clip and long-horizon protocols show that StreamChar runs in real time on a single H100 GPU and provides a favorable system-level trade-off among transcript fidelity, audio-visual synchronization, visual quality, and streaming stability compared with recent joint and audio-driven baselines.

Wan-Video WanXiang
·
May 24 2

Continuous Speech Tokens Makes LLMs Robust Multi-Modality Learners

Recent advances in GPT-4o like multi-modality models have demonstrated remarkable progress for direct speech-to-speech conversation, with real-time speech interaction experience and strong speech understanding ability. However, current research focuses on discrete speech tokens to align with discrete text tokens for language modelling, which depends on an audio codec with residual connections or independent group tokens, such a codec usually leverages large scale and diverse datasets training to ensure that the discrete speech codes have good representation for varied domain, noise, style data reconstruction as well as a well-designed codec quantizer and encoder-decoder architecture for discrete token language modelling. This paper introduces Flow-Omni, a continuous speech token based GPT-4o like model, capable of real-time speech interaction and low streaming latency. Specifically, first, instead of cross-entropy loss only, we combine flow matching loss with a pretrained autoregressive LLM and a small MLP network to predict the probability distribution of the continuous-valued speech tokens from speech prompt. second, we incorporated the continuous speech tokens to Flow-Omni multi-modality training, thereby achieving robust speech-to-speech performance with discrete text tokens and continuous speech tokens together. Experiments demonstrate that, compared to discrete text and speech multi-modality training and its variants, the continuous speech tokens mitigate robustness issues by avoiding the inherent flaws of discrete speech code's representation loss for LLM.

  • 4 authors
·
Dec 6, 2024

FireRedTTS-2: Towards Long Conversational Speech Generation for Podcast and Chatbot

Current dialogue generation approaches typically require the complete dialogue text before synthesis and produce a single, inseparable speech containing all voices, making them unsuitable for interactive chat; moreover, they suffer from unstable synthesis, inaccurate speaker transitions, and incoherent prosody. In this work, we present FireRedTTS-2, a long-form streaming TTS system for multi-speaker dialogue generation, delivering stable, natural speech with reliable speaker switching and context-aware prosody. A new 12.5Hz streaming speech tokenizer accelerates training and inference, extends maximum dialogue length, encodes richer semantics to stabilize text-to-token modeling and supports high-fidelity streaming generation for real-time applications. We adopt a text-speech interleaved format, concatenating speaker-labeled text with aligned speech tokens in chronological order, and model it with a dual-transformer: a large decoder-only transformer predicts tokens at the first layer, and a smaller one completes subsequent layers. Experimental results show that FireRedTTS-2 integrates seamlessly with chat frameworks and, with minimal fine-tuning, produces emotionally expressive speech guided by implicit contextual cues. In podcast generation, it surpasses existing systems including MoonCast, Zipvoice-Dialogue, and MOSS-TTSD in objective intelligibility, speaker-turn reliability, and perceived naturalness with context-consistent prosody. Our demos are available at https://fireredteam.github.io/demos/firered_tts_2.

  • 6 authors
·
Sep 2, 2025

Vec-Tok Speech: speech vectorization and tokenization for neural speech generation

Language models (LMs) have recently flourished in natural language processing and computer vision, generating high-fidelity texts or images in various tasks. In contrast, the current speech generative models are still struggling regarding speech quality and task generalization. This paper presents Vec-Tok Speech, an extensible framework that resembles multiple speech generation tasks, generating expressive and high-fidelity speech. Specifically, we propose a novel speech codec based on speech vectors and semantic tokens. Speech vectors contain acoustic details contributing to high-fidelity speech reconstruction, while semantic tokens focus on the linguistic content of speech, facilitating language modeling. Based on the proposed speech codec, Vec-Tok Speech leverages an LM to undertake the core of speech generation. Moreover, Byte-Pair Encoding (BPE) is introduced to reduce the token length and bit rate for lower exposure bias and longer context coverage, improving the performance of LMs. Vec-Tok Speech can be used for intra- and cross-lingual zero-shot voice conversion (VC), zero-shot speaking style transfer text-to-speech (TTS), speech-to-speech translation (S2ST), speech denoising, and speaker de-identification and anonymization. Experiments show that Vec-Tok Speech, built on 50k hours of speech, performs better than other SOTA models. Code will be available at https://github.com/BakerBunker/VecTok .

  • 8 authors
·
Oct 11, 2023

Autoregressive Diffusion Transformer for Text-to-Speech Synthesis

Audio language models have recently emerged as a promising approach for various audio generation tasks, relying on audio tokenizers to encode waveforms into sequences of discrete symbols. Audio tokenization often poses a necessary compromise between code bitrate and reconstruction accuracy. When dealing with low-bitrate audio codes, language models are constrained to process only a subset of the information embedded in the audio, which in turn restricts their generative capabilities. To circumvent these issues, we propose encoding audio as vector sequences in continuous space mathbb R^d and autoregressively generating these sequences using a decoder-only diffusion transformer (ARDiT). Our findings indicate that ARDiT excels in zero-shot text-to-speech and exhibits performance that compares to or even surpasses that of state-of-the-art models. High-bitrate continuous speech representation enables almost flawless reconstruction, allowing our model to achieve nearly perfect speech editing. Our experiments reveal that employing Integral Kullback-Leibler (IKL) divergence for distillation at each autoregressive step significantly boosts the perceived quality of the samples. Simultaneously, it condenses the iterative sampling process of the diffusion model into a single step. Furthermore, ARDiT can be trained to predict several continuous vectors in one step, significantly reducing latency during sampling. Impressively, one of our models can generate 170 ms of 24 kHz speech per evaluation step with minimal degradation in performance. Audio samples are available at http://ardit-tts.github.io/ .

  • 5 authors
·
Jun 8, 2024

VITA-Audio: Fast Interleaved Cross-Modal Token Generation for Efficient Large Speech-Language Model

With the growing requirement for natural human-computer interaction, speech-based systems receive increasing attention as speech is one of the most common forms of daily communication. However, the existing speech models still experience high latency when generating the first audio token during streaming, which poses a significant bottleneck for deployment. To address this issue, we propose VITA-Audio, an end-to-end large speech model with fast audio-text token generation. Specifically, we introduce a lightweight Multiple Cross-modal Token Prediction (MCTP) module that efficiently generates multiple audio tokens within a single model forward pass, which not only accelerates the inference but also significantly reduces the latency for generating the first audio in streaming scenarios. In addition, a four-stage progressive training strategy is explored to achieve model acceleration with minimal loss of speech quality. To our knowledge, VITA-Audio is the first multi-modal large language model capable of generating audio output during the first forward pass, enabling real-time conversational capabilities with minimal latency. VITA-Audio is fully reproducible and is trained on open-source data only. Experimental results demonstrate that our model achieves an inference speedup of 3~5x at the 7B parameter scale, but also significantly outperforms open-source models of similar model size on multiple benchmarks for automatic speech recognition (ASR), text-to-speech (TTS), and spoken question answering (SQA) tasks.

  • 14 authors
·
May 6, 2025 1

Vevo: Controllable Zero-Shot Voice Imitation with Self-Supervised Disentanglement

The imitation of voice, targeted on specific speech attributes such as timbre and speaking style, is crucial in speech generation. However, existing methods rely heavily on annotated data, and struggle with effectively disentangling timbre and style, leading to challenges in achieving controllable generation, especially in zero-shot scenarios. To address these issues, we propose Vevo, a versatile zero-shot voice imitation framework with controllable timbre and style. Vevo operates in two core stages: (1) Content-Style Modeling: Given either text or speech's content tokens as input, we utilize an autoregressive transformer to generate the content-style tokens, which is prompted by a style reference; (2) Acoustic Modeling: Given the content-style tokens as input, we employ a flow-matching transformer to produce acoustic representations, which is prompted by a timbre reference. To obtain the content and content-style tokens of speech, we design a fully self-supervised approach that progressively decouples the timbre, style, and linguistic content of speech. Specifically, we adopt VQ-VAE as the tokenizer for the continuous hidden features of HuBERT. We treat the vocabulary size of the VQ-VAE codebook as the information bottleneck, and adjust it carefully to obtain the disentangled speech representations. Solely self-supervised trained on 60K hours of audiobook speech data, without any fine-tuning on style-specific corpora, Vevo matches or surpasses existing methods in accent and emotion conversion tasks. Additionally, Vevo's effectiveness in zero-shot voice conversion and text-to-speech tasks further demonstrates its strong generalization and versatility. Audio samples are available at https://versavoice.github.io.

  • 13 authors
·
Feb 10, 2025

MiniMax-Speech: Intrinsic Zero-Shot Text-to-Speech with a Learnable Speaker Encoder

We introduce MiniMax-Speech, an autoregressive Transformer-based Text-to-Speech (TTS) model that generates high-quality speech. A key innovation is our learnable speaker encoder, which extracts timbre features from a reference audio without requiring its transcription. This enables MiniMax-Speech to produce highly expressive speech with timbre consistent with the reference in a zero-shot manner, while also supporting one-shot voice cloning with exceptionally high similarity to the reference voice. In addition, the overall quality of the synthesized audio is enhanced through the proposed Flow-VAE. Our model supports 32 languages and demonstrates excellent performance across multiple objective and subjective evaluations metrics. Notably, it achieves state-of-the-art (SOTA) results on objective voice cloning metrics (Word Error Rate and Speaker Similarity) and has secured the top position on the public TTS Arena leaderboard. Another key strength of MiniMax-Speech, granted by the robust and disentangled representations from the speaker encoder, is its extensibility without modifying the base model, enabling various applications such as: arbitrary voice emotion control via LoRA; text to voice (T2V) by synthesizing timbre features directly from text description; and professional voice cloning (PVC) by fine-tuning timbre features with additional data. We encourage readers to visit https://minimax-ai.github.io/tts_tech_report for more examples.

  • 20 authors
·
May 12, 2025 5

Qwen2.5-Omni Technical Report

In this report, we present Qwen2.5-Omni, an end-to-end multimodal model designed to perceive diverse modalities, including text, images, audio, and video, while simultaneously generating text and natural speech responses in a streaming manner. To enable the streaming of multimodal information inputs, both audio and visual encoders utilize a block-wise processing approach. To synchronize the timestamps of video inputs with audio, we organize the audio and video sequentially in an interleaved manner and propose a novel position embedding approach, named TMRoPE(Time-aligned Multimodal RoPE). To concurrently generate text and speech while avoiding interference between the two modalities, we propose Thinker-Talker architecture. In this framework, Thinker functions as a large language model tasked with text generation, while Talker is a dual-track autoregressive model that directly utilizes the hidden representations from the Thinker to produce audio tokens as output. Both the Thinker and Talker models are designed to be trained and inferred in an end-to-end manner. For decoding audio tokens in a streaming manner, we introduce a sliding-window DiT that restricts the receptive field, aiming to reduce the initial package delay. Qwen2.5-Omni is comparable with the similarly sized Qwen2.5-VL and outperforms Qwen2-Audio. Furthermore, Qwen2.5-Omni achieves state-of-the-art performance on multimodal benchmarks like Omni-Bench. Notably, Qwen2.5-Omni's performance in end-to-end speech instruction following is comparable to its capabilities with text inputs, as evidenced by benchmarks such as MMLU and GSM8K. As for speech generation, Qwen2.5-Omni's streaming Talker outperforms most existing streaming and non-streaming alternatives in robustness and naturalness.

  • 14 authors
·
Mar 26, 2025 9