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Nov 3

Reinforcement Learning for LLM-based Multi-Agent Systems through Orchestration Traces

As large language model (LLM) agents evolve from isolated tool users into coordinated teams, reinforcement learning (RL) must optimize not only individual actions but also how work is spawned, delegated, communicated, aggregated, and stopped. This paper studies RL for LLM-based multi-agent systems through orchestration traces: temporal interaction graphs whose events include sub-agent spawning, delegation, communication, tool use, return, aggregation, and stopping decisions. Using this lens, we identify three technical axes. First, reward design spans eight families, including orchestration rewards for parallelism speedup, split correctness, and aggregation quality. Second, reward and credit signals attach to eight credit- or signal-bearing units from token to team; explicit counterfactual message-level credit remains especially sparse in our curated pool. Third, orchestration learning decomposes into five sub-decisions: when to spawn, whom to delegate to, how to communicate, how to aggregate, and when to stop. In our curated pool as of May 4, 2026, we found no explicit RL training method for the stopping decision. We connect academic methods to public industrial evidence from Kimi Agent Swarm, OpenAI Codex, and Anthropic Claude Code. The resulting scale gap is a gap between publicly reported deployment envelopes and open academic evaluation regimes, not independent verification of industrial training traces. We release the artifact at https://github.com/xxzcc/awesome-llm-mas-rl, including an 84-entry tagged paper pool, a 32-record exclusion log, scripted corpus statistics, and a minimal JSON schema for replayable orchestration traces.

  • 1 authors
·
May 3 3

R$^2$Orch: Recursive Self-Improvement for Agent Orchestration via Self-Play within a Skill-Internalization Loop

In recent years, agentic orchestration has been widely applied to solve complex human tasks. However, existing orchestration learning still faces key challenges, including hand-designed curricula, advantage collapse when a task's rollouts all reach the same outcome, and unreliable evaluation signals that judge each skill by one noisy score. To address these challenges, we propose R^2Orch, a new paradigm of Recursive Self-Play Orchestration: an inner loop of self-play that improves the orchestrator on self-chosen tasks, and an outer loop that improves how the inner loop improves. To support this paradigm, we introduce Recursive Learnability, a training objective that rewards a Proposer for choosing tasks whose rollouts keep reaching different outcomes as skills are withdrawn. Built on this objective, we further propose Skill Withdrawal, in which the outer loop withdraws each skill once a controlled evaluation within self-play shows that the orchestrator performs as well without it. Moreover, the two loops form one cycle: failures are distilled into skills, skills into parameters, and withdrawals lead the Proposer to new failures, so the orchestrator moves toward zero-skill deployment. Experimental results on twelve datasets show that R^2Orch consistently outperforms baselines across question answering, math, code, and interactive tasks. Our code is available at https://github.com/beita6969/R2Orch.

RoboAware: Learning to Coordinate Embodied Skills from Counterfactual Outcomes

Embodied coding agents can combine modular robot skills with frozen end-to-end policies, yet effective composition requires anticipating which policy family will succeed in the current physical state. We present RoboAware, which builds on coding agents' skill orchestration by learning only a state-conditioned responsibility coordinator from counterfactual outcomes. Inspired by the success of REPL, we propose the P^5 schema and formulate a hierarchical MDP based on it. P^5 organizes skills uniformly into five semantic stages, defining where responsibility can be compared. To address the lack of counterfactual branch outcomes in existing work, we introduce State-Locked Counterfactual Branching (SCB), which restores the same training state to generate and execute a code block from each admissible family, exposing outcomes that selected-branch experience leaves unobserved. Building on this, we propose Execution-Aware Learning (EAL), which combines Monte Carlo tree search with Q-learning to distill these outcomes into family-conditioned values. At deployment, the coordinator selects the policy family according to observable context, and the frozen coding agent generates the next local code block. Comprehensive single-episode evaluations on 100 tasks show that RoboAware reaches a 77.0% overall success rate, with SOTA averages of 90.0% on RoboSuite, 73.8% on diverse LIBERO-Pro task clusters, and 90.0% on challenging RoboTwin bimanual tasks, outperforming existing code-as-policy and VLA-harness baselines.

  • 20 authors
·
Oct 7

Recursive Self-Improvement through Multi-Agent Self-Supervision

Recursive self-improvement (RSI) of a model on non-verifiable tasks, such as open-ended research, faces a supervision bottleneck when its outputs exceed what even human experts can reliably assess, leaving the model itself (optimizee) as the best available optimizer and evaluator. However, a single model instance struggles to critique and improve its own complex reasoning under this homogeneous loop. To address this, we propose Multi-Agent Self-Supervision (MASS), an RSI method that alternates between evolutionary workflow optimization and supervised fine-tuning on self-generated trajectories. Guided by early findings that multi-agent topologies excel at complex reasoning, MASS prompts a single base model to iteratively propose, execute, and self-evaluate multi-agent workflows. Through an evolutionary search constrained by structural guardrails, the model optimizes these computational-graph-like orchestrations, discovering the most effective distinct roles and information routing for a given task. Over two MASS cycles with Qwen3.6-27B, the model achieves 1.2-1.6x higher performance per output tokens on four open-ended public benchmarks. Because the improved model subsequently acts as a better optimizer and evaluator, this alternating framework enables a continuous, recursive bootstrapping of the model's capabilities. Moreover, multi-agent traces are also more training-efficient: a student trained on them outperforms a single-agent student trained on 1.4x more training tokens. These findings suggest that jointly learning orchestration and bounded subagent execution from multi-agent trajectories can provide an effective signal for RSI.

  • 7 authors
·
Oct 7 1

Learning Self-Orchestration in Decentralized Agent Swarms

The capabilities of an agent swarm depend on both its individual members and how they coordinate. Yet existing multi-agent systems often train agents within fixed orchestration structures, separating the learning of individual capabilities from the organization of collective behavior. We introduce market-based post-training (MPT), a framework for jointly learning action policies and self-orchestration in decentralized agent swarms. Agents express their willingness to participate through bids, which determine who acts and how collective outcomes provide local training credit. Learning both action and bidding behavior allows individual capabilities and patterns of participation to adapt together without a central coordinating agent. We evaluate MPT on embodied crafting, robot navigation, and deep research. Results show gains over monolithic post-training and confirm that agent participation indeed evolves with learning. With the same post-trained action policies, learned self-orchestration outperforms alternative coordination strategies. Ablations show that both action and bidding benefit from learning, and that learned bids provide more effective action-training signals. Beyond the original training objectives, trained swarms adapt faster to related tasks and achieve better performance with larger populations at inference time. Larger populations also suffer smaller performance losses under agent dropout, demonstrating that learned self-orchestration supports reuse, scaling, and robustness in decentralized agent swarms. Code and trained models are available at https://github.com/Embodied-Minds-Lab/MPT.

Maestro: Reinforcement Learning to Orchestrate Hierarchical Model-Skill Ensembles

The proliferation of large language models (LLMs) and modular skills has endowed autonomous agents with increasingly powerful capabilities. Existing frameworks typically rely on monolithic LLMs and fixed logic to interface with these skills. This gives rise to a critical bottleneck: different LLMs offer distinct advantages across diverse domains, yet current frameworks fail to exploit the complementary strengths of models and skills, thereby limiting their performance on downstream tasks. In this paper, we present Maestro (Multimodal Agent for Expert-Skill Targeted Reinforced Orchestration), a Reinforcement Learning (RL)-driven orchestration framework that reframes heterogeneous multimodal tasks as a sequential decision-making process over a hierarchical model-skill registry. Rather than consolidating all knowledge into a single model, Maestro trains a lightweight policy to dynamically compose ensembles of frozen expert models and a two-tier skill library, deciding at each step whether to invoke an external expert, which model-skill pair to select, and when to terminate. The policy is optimized via outcome-based RL, requiring no step-level supervision. We evaluate Maestro across ten representative multimodal benchmarks spanning mathematical reasoning, chart understanding, high-resolution perception, and domain-specific analysis. With only a 4B orchestrator, Maestro achieves an average accuracy of 70.1%, surpassing both GPT-5 (69.3%) and Gemini-2.5-Pro (68.7%). Crucially, the learned coordination policy generalizes to unseen models and skills without retraining: augmenting the registry with out-of-domain experts yields a 59.5% average on four challenging benchmarks, outperforming all closed-source baselines. Maestro further maintains high computational efficiency with low latency. The source code is available at https://github.com/jinyangwu/Maestro.

  • 10 authors
·
May 20 1

Learning to Collaborate: An Orchestrated-Decentralized Framework for Peer-to-Peer LLM Federation

Fine-tuning Large Language Models (LLMs) for specialized domains is constrained by a fundamental challenge: the need for diverse, cross-organizational data conflicts with the principles of data privacy and sovereignty. While Federated Learning (FL) provides a framework for collaboration without raw data exchange, its classic centralized form introduces a single point of failure and remains vulnerable to model inversion attacks. Decentralized FL (DFL) mitigates this risk by removing the central aggregator but typically relies on inefficient, random peer-to-peer (P2P) pairings, forming a collaboration graph that is blind to agent heterogeneity and risks negative transfer. This paper introduces KNEXA-FL, a novel framework for orchestrated decentralization that resolves this trade-off. KNEXA-FL employs a non-aggregating Central Profiler/Matchmaker (CPM) that formulates P2P collaboration as a contextual bandit problem, using a LinUCB algorithm on abstract agent profiles to learn an optimal matchmaking policy. It orchestrates direct knowledge exchange between heterogeneous, PEFT-based LLM agents via secure distillation, without ever accessing the models themselves. Our comprehensive experiments on a challenging code generation task show that KNEXA-FL yields substantial gains, improving Pass@1 by approx. 50% relative to random P2P collaboration. Critically, our orchestrated approach demonstrates stable convergence, in stark contrast to a powerful centralized distillation baseline which suffers from catastrophic performance collapse. Our work establishes adaptive, learning-based orchestration as a foundational principle for building robust and effective decentralized AI ecosystems.

  • 4 authors
·
Jan 22

ToolOrchestra: Elevating Intelligence via Efficient Model and Tool Orchestration

Large language models are powerful generalists, yet solving deep and complex problems such as those of the Humanity's Last Exam (HLE) remains both conceptually challenging and computationally expensive. We show that small orchestrators managing other models and a variety of tools can both push the upper bound of intelligence and improve efficiency in solving difficult agentic tasks. We introduce ToolOrchestra, a method for training small orchestrators that coordinate intelligent tools. ToolOrchestra explicitly uses reinforcement learning with outcome-, efficiency-, and user-preference-aware rewards. Using ToolOrchestra, we produce Orchestrator, an 8B model that achieves higher accuracy at lower cost than previous tool-use agents while aligning with user preferences on which tools are to be used for a given query. On HLE, Orchestrator achieves a score of 37.1%, outperforming GPT-5 (35.1%) while being 2.5x more efficient. On tau2-Bench and FRAMES, Orchestrator surpasses GPT-5 by a wide margin while using only about 30% of the cost. Extensive analysis shows that Orchestrator achieves the best trade-off between performance and cost under multiple metrics, and generalizes robustly to unseen tools. These results demonstrate that composing diverse tools with a lightweight orchestration model is both more efficient and more effective than existing methods, paving the way for practical and scalable tool-augmented reasoning systems.

nvidia NVIDIA
·
Nov 26, 2025 5

Continual Learning, Not Training: Online Adaptation For Agents

Continual Learning (CL) methods have traditionally focused on mitigating catastrophic forgetting through gradient-based retraining, an approach ill-suited for deployed agents that must adapt in real time. We introduce our Adaptive Teaching and Learning System (ATLAS), a dual-agent architecture that decouples reasoning (Teacher) from execution (Student) and incorporates a persistent learning memory that stores distilled guidance from experience. This informs the orchestration layer, enabling the system to dynamically adjust its operational strategies, such as supervision level or initial plan selection, at inference time. In doing so, ATLAS achieves gradient-free continual learning, shifting the locus of adaptation from model parameters to system-level orchestration. We formulate this as a system-centric paradigm for continual learning, where the objective is adaptive efficiency: maximizing task success while minimizing computational cost through inference-time orchestration rather than parameter updates. Evaluated on Microsoft's ExCyTIn-Bench, an open-source benchmark simulating complex cyberthreat investigation, ATLAS achieves 54.1% success with GPT-5-mini as its Student, outperforming the larger GPT-5 (High) by 13% while reducing cost by 86%. Cross-incident validation demonstrates generalization: frozen pamphlets from Incident #5 improve accuracy from 28% to 41% with zero retraining, while shifting output composition from verbose exploration to structured reasoning. Together, these findings establish gradient-free continual learning as a viable path toward adaptive, deployable AI systems and provide causally annotated traces valuable for training explicit world models.

Arc-Intelligence Arc Intelligence
·
Nov 2, 2025

Learning What to Retain: Gated-Memory Routing for Efficient Collaboration in Multi-Agent LLM Systems

Large language model (LLM)-based multi-agent systems tackle complex reasoning by orchestrating how multiple agents are configured and how they collaborate. A central challenge is to adapt orchestration to the evolving collaboration state. Routing from the query alone cannot adapt to intermediate progress or errors, which hurts accuracy. Routing from the complete execution history supplies this missing context, but forces later decisions to process every prior step, including redundant or low-utility ones. This creates an execution-history overload that inflates cost. Effective orchestration instead requires a compact state that captures useful progress without accumulating redundant context. We propose Gated-Memory Routing, which conditions each decision on the query and a learned execution memory. A learned Memory Write Gate commits only non-redundant reasoning steps, and a learned Retrieval Gate supplies each agent a compact, relevant subset, so every decision conditions on a clean, informative state. At each step, the system selects the next role and backbone from this memory, while an Adaptive Halting Controller stops execution once the memory contains sufficient evidence for answering. Across five reasoning and code-generation benchmarks, our framework is both effective and efficient: it attains the best average accuracy, exceeding the strongest baseline by 2.44 points, while reducing HumanEval inference cost by 31.9% relative to that baseline. Code is available at https://github.com/rajibrhasan/gated-memory-routing

  • 3 authors
·
Aug 30

Learning Interactive Real-World Simulators

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans, robots, and other interactive agents. Applications of a real-world simulator range from controllable content creation in games and movies, to training embodied agents purely in simulation that can be directly deployed in the real world. We explore the possibility of learning a universal simulator (UniSim) of real-world interaction through generative modeling. We first make the important observation that natural datasets available for learning a real-world simulator are often rich along different axes (e.g., abundant objects in image data, densely sampled actions in robotics data, and diverse movements in navigation data). With careful orchestration of diverse datasets, each providing a different aspect of the overall experience, UniSim can emulate how humans and agents interact with the world by simulating the visual outcome of both high-level instructions such as "open the drawer" and low-level controls such as "move by x, y" from otherwise static scenes and objects. There are numerous use cases for such a real-world simulator. As an example, we use UniSim to train both high-level vision-language planners and low-level reinforcement learning policies, each of which exhibit zero-shot real-world transfer after training purely in a learned real-world simulator. We also show that other types of intelligence such as video captioning models can benefit from training with simulated experience in UniSim, opening up even wider applications. Video demos can be found at https://universal-simulator.github.io.

  • 6 authors
·
Oct 9, 2023

VTOS: Learning to Orchestrate Vision Tools by Co-Searching Solutions and Observers

Vision foundation tools such as open-vocabulary detectors, segmentation models, and post-processing operators are powerful building blocks for computer vision, but their effectiveness depends heavily on how they are orchestrated: which tools are used, in what order, with what parameters, and under what visual conditions. Existing visual-programming agents typically generate a fixed solution pipeline, making them brittle under dense objects, occlusion, small targets, and domain shift. We introduce VTOS (Vision Tools Orchestration Search), a framework for adaptive visual tool orchestration through joint solution-observer search. VTOS co-searches executable solution programs that compose vision tools such as Grounding DINO, SAM, NMS, and slice-and-detect, together with observer programs that diagnose candidate solutions, identify failure modes, and generate actionable feedback. These observations are accumulated in a shared VisionThoughts knowledge base to guide subsequent search. We evaluate VTOS through two case studies: dense object counting on LVIS-Count and zero-shot plant-disease segmentation on PlantSeg-OOD, which stress different orchestration challenges including threshold calibration, NMS, slicing, mask refinement, and domain generalization. Across both tasks, VTOS outperforms static tool pipelines and agentic visual-programming baselines, specifically in complex settings such as dense, occluded scenes and out-of-distribution segmentation where static pipelines leave measurable headroom, rather than in standard tasks where a single well-calibrated tool already approaches its ceiling.

  • 4 authors
·
Sep 1

FengHuang: Next-Generation Memory Orchestration for AI Inferencing

This document presents a vision for a novel AI infrastructure design that has been initially validated through inference simulations on state-of-the-art large language models. Advancements in deep learning and specialized hardware have driven the rapid growth of large language models (LLMs) and generative AI systems. However, traditional GPU-centric architectures face scalability challenges for inference workloads due to limitations in memory capacity, bandwidth, and interconnect scaling. To address these issues, the FengHuang Platform, a disaggregated AI infrastructure platform, is proposed to overcome memory and communication scaling limits for AI inference. FengHuang features a multi-tier shared-memory architecture combining high-speed local memory with centralized disaggregated remote memory, enhanced by active tensor paging and near-memory compute for tensor operations. Simulations demonstrate that FengHuang achieves up to 93% local memory capacity reduction, 50% GPU compute savings, and 16x to 70x faster inter-GPU communication compared to conventional GPU scaling. Across workloads such as GPT-3, Grok-1, and QWEN3-235B, FengHuang enables up to 50% GPU reductions while maintaining end-user performance, offering a scalable, flexible, and cost-effective solution for AI inference infrastructure. FengHuang provides an optimal balance as a rack-level AI infrastructure scale-up solution. Its open, heterogeneous design eliminates vendor lock-in and enhances supply chain flexibility, enabling significant infrastructure and power cost reductions.

  • 7 authors
·
Nov 13, 2025

EDCO: Dynamic Curriculum Orchestration for Domain-specific Large Language Model Fine-tuning

Domain-specific large language models (LLMs), typically developed by fine-tuning a pre-trained general-purpose LLM on specialized datasets, represent a significant advancement in applied AI. A common strategy in LLM fine-tuning is curriculum learning, which pre-orders training samples based on metrics like difficulty to improve learning efficiency compared to a random sampling strategy. However, most existing methods for LLM fine-tuning rely on a static curriculum, designed prior to training, which lacks adaptability to the model's evolving needs during fine-tuning. To address this, we propose EDCO, a novel framework based on two key concepts: inference entropy and dynamic curriculum orchestration. Inspired by recent findings that maintaining high answer entropy benefits long-term reasoning gains, EDCO prioritizes samples with high inference entropy in a continuously adapted curriculum. EDCO integrates three core components: an efficient entropy estimator that uses prefix tokens to approximate full-sequence entropy, an entropy-based curriculum generator that selects data points with the highest inference entropy, and an LLM trainer that optimizes the model on the selected curriculum. Comprehensive experiments in communication, medicine and law domains, EDCO outperforms traditional curriculum strategies for fine-tuning Qwen3-4B and Llama3.2-3B models under supervised and reinforcement learning settings. Furthermore, the proposed efficient entropy estimation reduces computational time by 83.5% while maintaining high accuracy.

  • 13 authors
·
Jan 6

CHILL-Harness: Counterfactual Harness Learning for Efficient Reasoning in Long-Horizon Agents

Agent harnesses have become the operational infrastructure of modern large language model agents, coordinating context, tools, verification, and execution control to translate latent model capability into reliable long-horizon behavior. However, reliable long-horizon behavior requires harness control to adapt to task demands, execution environments, and evolving execution states, whereas current harnesses predominantly rely on hand-crafted or globally fixed policies; this mismatch manifests as unnecessary computational overhead and, in adverse cases, reduced task success. To address this limitation, we formulate the task of enabling adaptive orchestration in harness systems as a causal learning problem and propose Counterfactual Harness Intervention Learning for Long-Horizon Agents (CHILL-Harness). CHILL-Harness intervenes at the orchestration layer to enable advantage-guided workflow adaptation, thereby improving reasoning and execution efficiency while preserving task performance. Specifically, we develop causal intervention effect learning as the effect-estimation component of CHILL-Harness to estimate intervention-relative workflow advantage from confidence-weighted execution evidence and identify advantageous workflow adaptations. We further introduce advantage-realizing causal orchestration as its realization component to adaptively allocate counterfactual reasoning and realize only workflow adjustments supported by sufficient expected advantage. Finally, we incorporate a success-preserving objective and advantage-margin authorization constraints into CHILL-Harness to promote reliable adaptation. Extensive experiments on heterogeneous long-horizon tasks spanning information seeking, software engineering, and terminal interaction show that CHILL-Harness consistently preserves or improves task success while substantially reducing token consumption and execution time.

  • 9 authors
·
Jul 27

MAS-Orchestra: Understanding and Improving Multi-Agent Reasoning Through Holistic Orchestration and Controlled Benchmarks

While multi-agent systems (MAS) promise elevated intelligence through coordination of agents, current approaches to automatic MAS design under-deliver. Such shortcomings stem from two key factors: (1) methodological complexity - agent orchestration is performed using sequential, code-level execution that limits global system-level holistic reasoning and scales poorly with agent complexity - and (2) efficacy uncertainty - MAS are deployed without understanding if there are tangible benefits compared to single-agent systems (SAS). We propose MAS-Orchestra, a training-time framework that formulates MAS orchestration as a function-calling reinforcement learning problem with holistic orchestration, generating an entire MAS at once. In MAS-Orchestra, complex, goal-oriented sub-agents are abstracted as callable functions, enabling global reasoning over system structure while hiding internal execution details. To rigorously study when and why MAS are beneficial, we introduce MASBENCH, a controlled benchmark that characterizes tasks along five axes: Depth, Horizon, Breadth, Parallel, and Robustness. Our analysis reveals that MAS gains depend critically on task structure, verification protocols, and the capabilities of both orchestrator and sub-agents, rather than holding universally. Guided by these insights, MAS-Orchestra achieves consistent improvements on public benchmarks including mathematical reasoning, multi-hop QA, and search-based QA. Together, MAS-Orchestra and MASBENCH enable better training and understanding of MAS in the pursuit of multi-agent intelligence.

  • 9 authors
·
Jan 20

SciOrch: Learning to Orchestrate Expert LLMs for Solving Frontier Multimodal Scientific Reasoning Tasks

Frontier scientific reasoning remains a major challenge for large language models (LLMs), where even the strongest commercial systems fall short of expert-level performance. A closer look at model behavior reveals substantial complementarity that single-model evaluation hides: different frontier models excel on different question types, and no single model captures the full picture. We present SciOrch, a framework that trains a lightweight 8B model to orchestrate frontier LLMs for scientific reasoning. The orchestrator decomposes each question, delegates sub-problems to selected commercial models through API calls, and synthesizes a final answer. Training such an orchestrator is fundamentally harder than conventional agentic RL: each action triggers an API call that is expensive in both dollar cost and latency, making standard online rollouts infeasible. We address this with MCTS-based approach, producing diverse orchestration trajectories, extracting per-node single-turn samples, and optimizing the orchestrator with GRPO-style training. On a 240-question test set spanning SGI-Reasoning and Scientists' First Exam, SciOrch reaches 56.66% average accuracy, outperforming the strongest single commercial model by 3.74% and the strongest multi-agent baseline by 3.33%. It also attains the best accuracy on both SGI and SFE with less than half the API cost of typical multi-agent methods.

  • 9 authors
·
Jun 14 3

Learning Stackable and Skippable LEGO Bricks for Efficient, Reconfigurable, and Variable-Resolution Diffusion Modeling

Diffusion models excel at generating photo-realistic images but come with significant computational costs in both training and sampling. While various techniques address these computational challenges, a less-explored issue is designing an efficient and adaptable network backbone for iterative refinement. Current options like U-Net and Vision Transformer often rely on resource-intensive deep networks and lack the flexibility needed for generating images at variable resolutions or with a smaller network than used in training. This study introduces LEGO bricks, which seamlessly integrate Local-feature Enrichment and Global-content Orchestration. These bricks can be stacked to create a test-time reconfigurable diffusion backbone, allowing selective skipping of bricks to reduce sampling costs and generate higher-resolution images than the training data. LEGO bricks enrich local regions with an MLP and transform them using a Transformer block while maintaining a consistent full-resolution image across all bricks. Experimental results demonstrate that LEGO bricks enhance training efficiency, expedite convergence, and facilitate variable-resolution image generation while maintaining strong generative performance. Moreover, LEGO significantly reduces sampling time compared to other methods, establishing it as a valuable enhancement for diffusion models.

  • 8 authors
·
Oct 10, 2023

A Web-Based Solution for Federated Learning with LLM-Based Automation

Federated Learning (FL) offers a promising approach for collaborative machine learning across distributed devices. However, its adoption is hindered by the complexity of building reliable communication architectures and the need for expertise in both machine learning and network programming. This paper presents a comprehensive solution that simplifies the orchestration of FL tasks while integrating intent-based automation. We develop a user-friendly web application supporting the federated averaging (FedAvg) algorithm, enabling users to configure parameters through an intuitive interface. The backend solution efficiently manages communication between the parameter server and edge nodes. We also implement model compression and scheduling algorithms to optimize FL performance. Furthermore, we explore intent-based automation in FL using a fine-tuned Language Model (LLM) trained on a tailored dataset, allowing users to conduct FL tasks using high-level prompts. We observe that the LLM-based automated solution achieves comparable test accuracy to the standard web-based solution while reducing transferred bytes by up to 64% and CPU time by up to 46% for FL tasks. Also, we leverage the neural architecture search (NAS) and hyperparameter optimization (HPO) using LLM to improve the performance. We observe that by using this approach test accuracy can be improved by 10-20% for the carried out FL tasks.

  • 3 authors
·
Aug 23, 2024 1

AutoAgent: Evolving Cognition and Elastic Memory Orchestration for Adaptive Agents

Autonomous agent frameworks still struggle to reconcile long-term experiential learning with real-time, context-sensitive decision-making. In practice, this gap appears as static cognition, rigid workflow dependence, and inefficient context usage, which jointly limit adaptability in open-ended and non-stationary environments. To address these limitations, we present AutoAgent, a self-evolving multi-agent framework built on three tightly coupled components: evolving cognition, on-the-fly contextual decision-making, and elastic memory orchestration. At the core of AutoAgent, each agent maintains structured prompt-level cognition over tools, self-capabilities, peer expertise, and task knowledge. During execution, this cognition is combined with live task context to select actions from a unified space that includes tool calls, LLM-based generation, and inter-agent requests. To support efficient long-horizon reasoning, an Elastic Memory Orchestrator dynamically organizes interaction history by preserving raw records, compressing redundant trajectories, and constructing reusable episodic abstractions, thereby reducing token overhead while retaining decision-critical evidence. These components are integrated through a closed-loop cognitive evolution process that aligns intended actions with observed outcomes to continuously update cognition and expand reusable skills, without external retraining. Empirical results across retrieval-augmented reasoning, tool-augmented agent benchmarks, and embodied task environments show that AutoAgent consistently improves task success, tool-use efficiency, and collaborative robustness over static and memory-augmented baselines. Overall, AutoAgent provides a unified and practical foundation for adaptive autonomous agents that must learn from experience while making reliable context-aware decisions in dynamic environments.

  • 5 authors
·
Mar 10

XSkill: Continual Learning from Experience and Skills in Multimodal Agents

Multimodal agents can now tackle complex reasoning tasks with diverse tools, yet they still suffer from inefficient tool use and inflexible orchestration in open-ended settings. A central challenge is enabling such agents to continually improve without parameter updates by learning from past trajectories. We identify two complementary forms of reusable knowledge essential for this goal: experiences, providing concise action-level guidance for tool selection and decision making, and skills, providing structured task-level guidance for planning and tool use. To this end, we propose XSkill, a dual-stream framework for continual learning from experience and skills in multimodal agents. XSkill grounds both knowledge extraction and retrieval in visual observations. During accumulation, XSkill distills and consolidates experiences and skills from multi-path rollouts via visually grounded summarization and cross-rollout critique. During inference, it retrieves and adapts this knowledge to the current visual context and feeds usage history back into accumulation to form a continual learning loop. Evaluated on five benchmarks across diverse domains with four backbone models, XSkill consistently and substantially outperforms both tool-only and learning-based baselines. Further analysis reveals that the two knowledge streams play complementary roles in influencing the reasoning behaviors of agents and show superior zero-shot generalization.

  • 4 authors
·
Jun 30 2

EmoMAS: Emotion-Aware Multi-Agent System for High-Stakes Edge-Deployable Negotiation with Bayesian Orchestration

Large language models (LLMs) has been widely used for automated negotiation, but their high computational cost and privacy risks limit deployment in privacy-sensitive, on-device settings such as mobile assistants or rescue robots. Small language models (SLMs) offer a viable alternative, yet struggle with the complex emotional dynamics of high-stakes negotiation. We introduces EmoMAS, a Bayesian multi-agent framework that transforms emotional decision-making from reactive to strategic. EmoMAS leverages a Bayesian orchestrator to coordinate three specialized agents: game-theoretic, reinforcement learning, and psychological coherence models. The system fuses their real-time insights to optimize emotional state transitions while continuously updating agent reliability based on negotiation feedback. This mixture-of-agents architecture enables online strategy learning without pre-training. We further introduce four high-stakes, edge-deployable negotiation benchmarks across debt, healthcare, emergency response, and educational domains. Through extensive agent-to-agent simulations across all benchmarks, both SLMs and LLMs equipped with EmoMAS consistently surpass all baseline models in negotiation performance while balancing ethical behavior. These results show that strategic emotional intelligence is also the key driver of negotiation success. By treating emotional expression as a strategic variable within a Bayesian multi-agent optimization framework, EmoMAS establishes a new paradigm for effective, private, and adaptive negotiation AI suitable for high-stakes edge deployment.

  • 3 authors
·
Apr 11

MLExpert: Towards a Generalist Agentic Model for Autonomous Machine Learning Engineering

Large language models (LLMs) are expanding from assisting scientific research and engineering to autonomously developing and improving AI systems, advancing AI for AI (AI4AI) as a pathway toward recursive self-improvement (RSI). Workflow-driven machine learning engineering (MLE) systems provide a practical path toward this pursuit through complex orchestration that manages long-horizon experimentation, while recent MLE systems adopt model-directed interaction, allowing models to autonomously organize experiments and adapt optimization strategies based on execution feedback. However, feedback from each experiment reflects several preceding decisions, and a long MLE run contains many such costly experiments. Training must therefore select useful supervision from long interaction trajectories and learn from intermediate outcomes. We propose a post-training method for autonomous long-horizon MLE optimization and apply it to train MLExpert, a 35B Mixture-of-Experts agentic model. We design the Kaggle-MLE Factory to construct executable tasks and an interaction harness for model-directed experimentation. Hierarchical agentic SFT transfers general tool-use and coding capabilities to MLE through outcome-guided supervision. Windowed Interaction RL (WIRL) treats the multi-turn decisions between successive experiment results as an execution window and assigns it a shared outcome-based reward. Asynchronous collection and policy correction support policy updates before the trajectory ends. On MLE-Bench Lite, MLExpert improves the average medal rate of the base model from 37.9% to 72.7%, achieving performance comparable to larger frontier models such as Kimi-K3 and GLM-5.3. Further experiments show that MLExpert improves performance on NatureBench Lite, agent scaffold optimization, and algorithm optimization, suggesting that the learned optimization capability generalizes to other tasks.

AdaReasoner: Dynamic Tool Orchestration for Iterative Visual Reasoning

When humans face problems beyond their immediate capabilities, they rely on tools, providing a promising paradigm for improving visual reasoning in multimodal large language models (MLLMs). Effective reasoning, therefore, hinges on knowing which tools to use, when to invoke them, and how to compose them over multiple steps, even when faced with new tools or new tasks. We introduce AdaReasoner, a family of multimodal models that learn tool use as a general reasoning skill rather than as tool-specific or explicitly supervised behavior. AdaReasoner is enabled by (i) a scalable data curation pipeline exposing models to long-horizon, multi-step tool interactions; (ii) Tool-GRPO, a reinforcement learning algorithm that optimizes tool selection and sequencing based on end-task success; and (iii) an adaptive learning mechanism that dynamically regulates tool usage. Together, these components allow models to infer tool utility from task context and intermediate outcomes, enabling coordination of multiple tools and generalization to unseen tools. Empirically, AdaReasoner exhibits strong tool-adaptive and generalization behaviors: it autonomously adopts beneficial tools, suppresses irrelevant ones, and adjusts tool usage frequency based on task demands, despite never being explicitly trained to do so. These capabilities translate into state-of-the-art performance across challenging benchmarks, improving the 7B base model by +24.9\% on average and surpassing strong proprietary systems such as GPT-5 on multiple tasks, including VSP and Jigsaw.

Orchestra-o1: Omnimodal Agent Orchestration

The recent success of agent swarms has shifted the paradigm of large language model (LLM)-based agents from single-agent workflows to multi-agent systems, highlighting the importance of agent orchestration for task decomposition and collaboration. However, existing orchestration frameworks are limited to a narrow set of modalities and struggle to generalize to more complex settings where heterogeneous modalities coexist and interact. This limitation becomes particularly pronounced in omnimodal scenarios, where tasks require the unified understanding and coordination of diverse inputs such as text, image, audio, and video. In this work, we propose Orchestra-o1, an omnimodal agent orchestration framework designed to support efficient agent collaboration across multiple modalities. Orchestra-o1 introduces a unified orchestration mechanism that enables modality-aware task decomposition, online sub-agent specialization, and parallel sub-task execution. This scalable design allows agent systems to effectively tackle complex real-world tasks involving heterogeneous information sources, surpassing the second-best approach by 10.3% accuracy on the OmniGAIA benchmark. Furthermore, we introduce decision-aligned group relative policy optimization (DA-GRPO), an efficient agentic reinforcement learning approach for training Orchestra-o1-8B, which also achieves state-of-the-art performance against all existing open-source omnimodal agents.

LEGO-RL: Harness-Native Reinforcement Learning for Coding Agents

Reinforcement learning for coding agents increasingly relies on long-running agent harnesses to manage tool integration, repository contexts, and execution feedback. However, the native execution environments of these harnesses are inherently misaligned with policy-gradient training: environmental crashes and reward hacking corrupt outcome signals, while train-inference discrepancies decouple rollout behavior from policy updates. To address this, we present LEGO-RL, a framework that bridges native coding-agent harnesses with scalable policy-gradient optimization without modifying their internal control flow. LEGO-RL is built upon three pillars: (1) faithful optimization via in-process LLM proxying that captures raw generation streams for token-level alignment and robust trainer-side log-probability recomputation, even under harness-side compaction or re-serialization; (2) reliable execution via scalable sandbox orchestration featuring image caching and stage-wise defenses to mitigate reward hacking; and (3) observable training through an integrated plugin that automates validation and monitoring, paired with a Live UI for granular trajectory diagnostics. We evaluate LEGO-RL by training the sparse MoE model Qwen3.5-35B-A3B with GSPO across three native coding-agent harnesses. LEGO-RL improves Qwen3.5-35B-A3B across OpenHands SDK (64.0% to 70.4%), Claude Code (62.4% to 68.2%), and OpenCode (57.2% to 66.6%) on SWE-bench Verified, while maintaining a rollout-training probability correlation above 0.99.

Lego-X LegoX
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Aug 17 3

DocPilot: Interactive Agent Orchestration and Training for Long Visual Document Understanding

Multimodal long-document question answering requires models to seek sparse evidence across pages and modalities, understand heterogeneous document content, and reason over the collected evidence. Even advanced vision-language models (VLMs) can overlook sparse evidence and struggle with cross-modal reasoning in a single pass. Existing document agents further introduce multi-step interaction, but some still rely on predefined workflows or coarse-grained actions, limiting the flexibility and granularity of document reasoning. We introduce DocPilot, an agentic document framework that supports expressive orchestration and makes complex document solving learnable by small language models (SLMs). DocPilot orchestrates evidence seeking through page-level navigation and fine-grained evidence localization, and integrates local visual inspection, code-based numerical reasoning, and cross-modal reasoning for multimodal understanding. To transfer these capabilities to small models, we propose curriculum-based agentic training that progresses from single-ability learning to adaptive orchestration through supervision from data-grounded reasoning traces and executable interaction trajectories. Across MMLongBench-Doc, DocBench, FinRAGBench-V, and MADQA, DocPilot achieves strong gains with frontier VLM backbones, while DocPilot-4B delivers competitive performance against substantially larger models, demonstrating strong effectiveness and generalization across diverse long-document reasoning settings. The code is available at https://github.com/HKUSTDial/DocPilot.

  • 5 authors
·
Oct 14

Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems

Multi-agent LLM systems enable advanced reasoning and tool use via role specialization, yet reliable reinforcement learning (RL) post-training for such systems remains difficult. In this work, we theoretically pinpoint a key reason for training instability when extending group-based RL to multi-agent LLM systems. We show that under GRPO-style optimization, a global normalization baseline may deviate from diverse agents' reward distributions, which ultimately leads to gradient-norm instability. Based on this finding, we propose Dr. MAS, a simple and stable RL training recipe for multi-agent LLM systems. Dr. MAS uses an agent-wise remedy: normalizing advantages per agent using each agent's own reward statistics, which calibrates gradient scales and dramatically stabilizes training, both theoretically and empirically. Beyond the algorithm, Dr. MAS provides an end-to-end RL training framework for multi-agent LLM systems, supporting scalable orchestration, flexible per-agent LLM serving and optimization configs, and shared resource scheduling of LLM actor backends. We evaluate Dr. MAS on multi-agent math reasoning and multi-turn search benchmarks using Qwen2.5 and Qwen3 series models. Dr. MAS achieves clear gains over vanilla GRPO (e.g., +5.6\% avg@16 and +4.6\% pass@16 on math, and +15.2\% avg@16 and +13.1\% pass@16 on search) while largely eliminating gradient spikes. Moreover, it remains highly effective under heterogeneous agent-model assignments while improving efficiency.

The PokeAgent Challenge: Competitive and Long-Context Learning at Scale

We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environment. Partial observability, game-theoretic reasoning, and long-horizon planning remain open problems for frontier AI, yet few benchmarks stress all three simultaneously under realistic conditions. PokeAgent targets these limitations at scale through two complementary tracks: our Battling Track, which calls for strategic reasoning and generalization under partial observability in competitive Pokemon battles, and our Speedrunning Track, which requires long-horizon planning and sequential decision-making in the Pokemon RPG. Our Battling Track supplies a dataset of 20M+ battle trajectories alongside a suite of heuristic, RL, and LLM-based baselines capable of high-level competitive play. Our Speedrunning Track provides the first standardized evaluation framework for RPG speedrunning, including an open-source multi-agent orchestration system for modular, reproducible comparisons of harness-based LLM approaches. Our NeurIPS 2025 competition validates both the quality of our resources and the research community's interest in Pokemon, with over 100 teams competing across both tracks and winning solutions detailed in our paper. Participant submissions and our baselines reveal considerable gaps between generalist (LLM), specialist (RL), and elite human performance. Analysis against the BenchPress evaluation matrix shows that Pokemon battling is nearly orthogonal to standard LLM benchmarks, measuring capabilities not captured by existing suites and positioning Pokemon as an unsolved benchmark that can drive RL and LLM research forward. We transition to a living benchmark with a live leaderboard for Battling and self-contained evaluation for Speedrunning at https://pokeagentchallenge.com.

Private Computation Space: Experience with Trusted Multi-Cluster Federated Learning for Agriculture

Artificial Intelligence has shown to help improve agricultural practices, yet adoption remains limited: 69% of U.S. farmers have privacy concerns with sharing their data, and these concerns must be addressed before adoption is widespread. While Federated Learning has been demonstrated to protect privacy at scale for other sectors, deploying a system for agriculture comes with its own set of challenges; the problem necessitates a system that can protect farmer data and identities while preserving model utility, runs on commodity hardware, and is resilient to fragile rural infrastructure. To address these concerns, we introduce the Private Computation Space (PCS), a deployed, open-source Machine Learning system to provision and process farmer data securely. We design a system tailored to an agricultural setting, with multi-cluster orchestration for reliability in rural areas with asynchronous Federated Learning (FL), Differential Privacy (DP), and Trusted Execution Environments (TEEs), to allow farms to participate in the framework while keeping their data private. We evaluate the system on two deployed workloads: monitoring nitrogen with living plant sensors in NY for six months and predicting evapotranspiration from weather stations in CA for ten months. Our evaluation finds a Dice Similarity Coefficient (DSC) of 0.71 and R^2 accuracy of 0.84 for the respective workloads, improving the worst single-site model accuracy by 22.4% and 9.1%, respectively, while preserving privacy.

  • 20 authors
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Aug 31

MCP-Universe RL: A Framework for Training MCP Tool-Use Agents via Reinforcement Learning

Reinforcement learning (RL) has become an effective way to improve the tool-use ability of large language models (LLMs), but most existing RL frameworks stop at the policy update. For every new domain, the user is left with two hard systems problems: standing up an isolated environment for each of hundreds of concurrent trajectories and connecting it to training, and scheduling the rollout so that the GPU stays busy across long, multi-turn episodes that spend much of their time stalled on slow tool calls. We present MCP-Universe RL (MCP-U RL), an open-source framework that takes over both. It uses the Model Context Protocol (MCP) as the interface to the environment, so any tool already exposed as an MCP server plugs into training with no RL-specific integration code. It builds the two missing layers once and reuses them across domains: an environment-orchestration layer that provisions, isolates, and recycles the MCP environments over a pluggable container backend, and a rollout-orchestration layer whose staged pipeline overlaps trajectories to keep the GPU busy while episodes wait on tools. A backend-agnostic training layer then applies the update through an existing RL backend, with veRL and slime integrations. With one configuration, changing only the task specification, we train software-engineering, deep-research, and general tool-use agents on gpt-oss-20b and improve task reward in all three.

  • 8 authors
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Aug 22

Towards Scalable Lightweight GUI Agents via Multi-role Orchestration

Autonomous Graphical User Interface (GUI) agents powered by Multimodal Large Language Models (MLLMs) enable digital automation on end-user devices. While scaling both parameters and data has yielded substantial gains, advanced methods still suffer from prohibitive deployment costs on resource-constrained devices. When facing complex in-the-wild scenarios, lightweight GUI agents are bottlenecked by limited capacity and poor task scalability under end-to-end episodic learning, impeding adaptation to multi-agent systems (MAS), while training multiple skill-specific experts remains costly. Can we strike an effective trade-off in this cost-scalability dilemma, enabling lightweight MLLMs to participate in realistic GUI workflows? To address these challenges, we propose the LAMO framework, which endows a lightweight MLLM with GUI-specific knowledge and task scalability, allowing multi-role orchestration to expand its capability boundary for GUI automation. LAMO combines role-oriented data synthesis with a two-stage training recipe: (i) supervised fine-tuning with Perplexity-Weighted Cross-Entropy optimization for knowledge distillation and visual perception enhancement, and (ii) reinforcement learning for role-oriented cooperative exploration. With LAMO, we develop a task-scalable native GUI agent, LAMO-3B, supporting monolithic execution and MAS-style orchestration. When paired with advanced planners as a plug-and-play policy executor, LAMO-3B can continuously benefit from planner advances, enabling a higher performance ceiling. Extensive static and online evaluations validate the effectiveness of our design.

  • 10 authors
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Apr 14

Rollout-Training Co-Design for Efficient LLM-Based Multi-Agent Reinforcement Learning

Despite algorithm-level innovations for multi-agent reinforcement learning (MARL), the underlying networked infrastructure for large-scale MARL training remains underexplored. Existing training frameworks primarily optimize for single-agent scenarios and fail to address the unique system-level challenges of MARL, including rollout-training synchronization barriers, rollout load imbalance, and training resource underutilization. To bridge this gap, we propose FlexMARL, the first end-to-end training framework that holistically optimizes rollout, training, and their orchestration for large-scale LLM-based MARL. Specifically, FlexMARL introduces the joint orchestrator to manage data flow under the rollout-training disaggregated architecture. Building upon the experience store, a novel micro-batch driven asynchronous pipeline eliminates the synchronization barriers while providing strong consistency guarantees. Rollout engine adopts a parallel sampling scheme combined with hierarchical load balancing, which adapts to skewed inter/intra-agent request patterns. Training engine achieves on-demand hardware binding through agent-centric resource allocation. The training states of different agents are swapped via unified and location-agnostic communication. Empirical results on a large-scale production cluster demonstrate that FlexMARL achieves up to 7.3x speedup and improves hardware utilization by up to 5.6x compared to existing frameworks.

  • 16 authors
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Feb 9

Three Roles, One Model: Role Orchestration at Inference Time to Close the Performance Gap Between Small and Large Agents

Large language model (LLM) agents show promise on realistic tool-use tasks, but deploying capable agents on modest hardware remains challenging. We study whether inference-time scaffolding alone, without any additional training compute, can improve the performance of a small model in complex multi-step environments. Operating on a single 24GB GPU, we evaluate Qwen3-8B on the AppWorld benchmark under both full-precision and 4-bit quantized configurations. Without any intervention, the raw model achieves just 5.4% (FP16) and 3.0% (AWQ) task goal completion. Guided by a systematic failure mode analysis, we introduce a three-tier inference scaffolding pipeline that deploys the same frozen model in three distinct roles: (1) a summarization model that preserves critical artifacts (tokens, credentials, API responses) while compressing dialogue history; (2) the main agent model that reasons over the compressed context; and (3) an isolated correction model that reviews and revises the agent's code output without access to conversation history, breaking repetitive failure loops. Applied to the same unmodified model, this scaffolding yields 8.9% (FP16) and 5.9% (AWQ) task goal completion, roughly doubling performance in both settings, with particularly strong gains on difficulty-1 tasks (15.8% to 26.3% FP16; 5.3% to 14.0% AWQ). On full-precision inference, our scaffolded 8B model surpasses DeepSeek-Coder 33B Instruct (7.1%) from the original AppWorld evaluation, demonstrating that structured inference-time interventions can make small models competitive with systems 4 times their size. We formalize the approach as a scaffolded policy over a frozen base model, three invocations of the same weights with different conditioning, drawing connections to test-time compute scaling and action-space shaping in reinforcement learning.

  • 4 authors
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Apr 14

EvoSteer: Online Self-Evolving Graph Orchestration via Reference-Anchored Credit Assignment

In recent years, LLM-based multi-agent systems have been widely applied to orchestrate tool-using agents into executable communication graphs. However, existing self-evolving orchestration still faces key challenges, including post-hoc evolution that revises the team only after the trajectory ends, credit diffusion that gives every action the same terminal advantage under confounded baselines, and skill admission that is uncalibrated and never retired. To address these challenges, we propose EvoSteer, a new paradigm of Online Self-Evolving Graph Orchestration -- the orchestrator builds a running team and repairs its plausible but failing steps from execution features and a learned value estimate. To support this paradigm, we introduce Anchored Trajectory Balance (AnchorTB), a regression-style flow-matching loss that assigns each orchestration action a coefficient by balancing subtrajectories against a frozen reference. Built on the learned flow, we further propose Validated Skill Admission, in which a candidate skill is tried before promotion and promoted only if paired evidence passes a sequential test under a shared nominal testing budget. Moreover, AnchorTB combines measured task-level reference reward statistics with prefix-dependent corrections. Experimental results on twelve datasets show that EvoSteer significantly outperforms baselines across question answering, mathematical reasoning, code generation, and interactive decision making. Our code is available at https://github.com/beita6969/evosteer.

  • 8 authors
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Sep 28

Training-Free Multimodal Large Language Model Orchestration

Different Multimodal Large Language Models (MLLMs) cannot be integrated into a unified multimodal input-output system directly. In previous work, training has been considered as an inevitable component due to challenges in modal alignment, Text-to-Speech efficiency and other integration issues. In this paper, we introduce Multimodal Large Language Model Orchestration, an effective approach for creating interactive multimodal AI systems without additional training. MLLM Orchestration leverages the inherent reasoning capabilities of large language models to coordinate specialized models through explicit workflows, enabling natural multimodal interactions while maintaining modularity, improving interpretability, and significantly enhancing computational efficiency. Our orchestration framework is built upon three key innovations: (1) a central controller LLM that analyzes user inputs and dynamically routes tasks to appropriate specialized models through carefully designed agents; (2) a parallel Text-to-Speech architecture that enables true full-duplex interaction with seamless interruption handling and natural conversational flow; and (3) a cross-modal memory integration system that maintains coherent context across modalities through intelligent information synthesis and retrieval, selectively avoiding unnecessary modality calls in certain scenarios to improve response speed. Extensive evaluations demonstrate that MLLM Orchestration achieves comprehensive multimodal capabilities without additional training, performance improvements of up to 7.8% over traditional jointly-trained approaches on standard benchmarks, reduced latency by 10.3%, and significantly enhanced interpretability through explicit orchestration processes.

  • 5 authors
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Aug 6, 2025

Agentic Fusion of Large Atomic and Language Models to Accelerate Superconductors Discovery

The discovery of novel materials is critical for global energy and quantum technology transitions. While deep learning has fundamentally reshaped this landscape, existing predictive or generative models typically operate in isolation, lacking the autonomous orchestration required to execute the full discovery process. Here we present ElementsClaw, an agentic framework for materials discovery that synergizes Large Atomic Models (LAMs) with Large Language Models (LLMs). In response to varied human queries, ElementsClaw orchestrates a suite of LAM tools finetuned from our proposed 1-billion-parameter model Elements for atomic-scale numerical computation, while leveraging LLMs for high-level semantic reasoning. This shift moves AI-driven materials science from isolated processes toward integrated and human interactive discovery. Applied to superconductors, ElementsClaw screens 2.4 million crystals in just 28 GPU hours to identify 68,000 high-confidence candidates (The complete dataset of screened superconductors is available at https://developer.damo-academy.com/material), expanding known superconducting space by orders of magnitude compared to datasets curated over decades. Critically, ElementsClaw achieves a high success rate in identifying superconductors hidden in literature and discovers four novel experimentally verified superconductors, exemplified by Zr3ScRe8 with a transition temperature of 6.8 K and HfZrRe4 at 6.7 K. Together, our results establish a knowledge integrated, autonomously orchestrated, and experimentally grounded paradigm for materials discovery.

  • 19 authors
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Apr 28 2

Disentangling Intrinsic Importance from Emergent Structure in Multi-Expert Orchestration

Multi-expert systems, where multiple Large Language Models (LLMs) collaborate to solve complex tasks, are increasingly adopted for high-performance reasoning and generation. However, the orchestration policies governing expert interaction and sequencing remain largely opaque. We introduce INFORM, an interpretability analysis that treats orchestration as an explicit, analyzable computation, enabling the decoupling of expert interaction structure, execution order, and functional attribution. We use INFORM to evaluate an orchestrator on GSM8K, HumanEval, and MMLU using a homogeneous consortium of ten instruction-tuned experts drawn from LLaMA-3.1 8B, Qwen3 8B, and DeepSeek-R1 8B, with controlled decoding-temperature variation, and a secondary heterogeneous consortium spanning 1B-7B parameter models. Across tasks, routing dominance is a poor proxy for functional necessity. We reveal a divergence between relational importance, captured by routing mass and interaction topology, and intrinsic importance, measured via gradient sensitivity: frequently selected experts often act as interaction hubs with limited influence, while sparsely routed experts can be structurally critical. Orchestration behaviors emerge asynchronously, with expert centralization preceding stable routing confidence and expert ordering remaining non-deterministic. Targeted ablations show that masking intrinsically important experts induces disproportionate collapse in interaction structure compared to masking frequent peers, confirming that INFORM exposes functional and structural dependencies beyond accuracy metrics alone. Our code is available at https://github.com/parmanu-lcs2/inform.

  • 4 authors
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Jul 11

RAG-Driven Data Quality Governance for Enterprise ERP Systems

Enterprise ERP systems managing hundreds of thousands of employee records face critical data quality challenges when human resources departments perform decentralized manual entry across multiple languages. We present an end-to-end pipeline combining automated data cleaning with LLM-driven SQL query generation, deployed on a production system managing 240,000 employee records over six months. The system operates in two integrated stages: a multi-stage cleaning pipeline that performs translation normalization, spelling correction, and entity deduplication during periodic synchronization from Microsoft SQL Server to PostgreSQL; and a retrieval-augmented generation framework powered by GPT-4o that translates natural-language questions in Turkish, Russian, and English into validated SQL queries. The query engine employs LangChain orchestration, FAISS vector similarity search, and few-shot learning with 500+ validated examples. Our evaluation demonstrates 92.5% query validity, 95.1% schema compliance, and 90.7\% semantic accuracy on 2,847 production queries. The system reduces query turnaround time from 2.3 days to under 5 seconds while maintaining 99.2% uptime, with GPT-4o achieving 46% lower latency and 68% cost reduction versus GPT-3.5. This modular architecture provides a reproducible framework for AI-native enterprise data governance, demonstrating real-world viability at enterprise scale with 4.3/5.0 user satisfaction.

  • 7 authors
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Nov 18, 2025

Humanize: Judgement Engineering for Agentic Coding

Agentic coding makes code generation cheap, but reliable completion remains difficult: the agent that writes the code is a weak judge of whether it is done. We present Humanize, a multi-agent orchestration workflow for agentic coding built around judgement engineering: explicit, mechanically enforced decisions at the boundaries between planning, implementation, review, and learning. A human approves a plan contract, a builder agent implements it in rounds, and a reviewer agent from another vendor decides completion; deterministic hooks, not a model, route work between these roles and enforce 72 mechanical gates. Viewed as a Markov chain over repository states, alternating builder and reviewer samples jointly from two models, so a defect survives only if both miss it. We study Humanize through its deployment, 118 public postmortems of real loops, and its applications. Over 68 versions in 108 days, it gathered 1,468 GitHub stars. Applications include a 567-file gem5 build-system migration under upstream review; Kernel Design Agents, which extend the loop with a kernel knowledge base and profiling feedback and placed in the top three of all three Full-Agent tracks of the MLSys 2026 FlashInfer contest; and, through Humanize Olympiad Agents (HOA), full scores in IOI 2026, IMO 2026, IPhO 2026, and IBO 2024, 418.5/437 in IChO 2026 (gold-medal). Humanize also achieves 672/672 on PutnamBench and ranks first (251/303) on Lean-Eval's leaderboard even competiting with professional mathematicians. The postmortems show that independent review catches unsupported builder claims, but stopping remains a key weakness. In reports that separate rounds by phase, two thirds of rounds occurred after implementation was accepted. This evidence is observational, not a controlled comparison of workflows.

  • 9 authors
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Oct 7

Agentic Reasoning for Large Language Models

Reasoning is a fundamental cognitive process underlying inference, problem-solving, and decision-making. While large language models (LLMs) demonstrate strong reasoning capabilities in closed-world settings, they struggle in open-ended and dynamic environments. Agentic reasoning marks a paradigm shift by reframing LLMs as autonomous agents that plan, act, and learn through continual interaction. In this survey, we organize agentic reasoning along three complementary dimensions. First, we characterize environmental dynamics through three layers: foundational agentic reasoning, which establishes core single-agent capabilities including planning, tool use, and search in stable environments; self-evolving agentic reasoning, which studies how agents refine these capabilities through feedback, memory, and adaptation; and collective multi-agent reasoning, which extends intelligence to collaborative settings involving coordination, knowledge sharing, and shared goals. Across these layers, we distinguish in-context reasoning, which scales test-time interaction through structured orchestration, from post-training reasoning, which optimizes behaviors via reinforcement learning and supervised fine-tuning. We further review representative agentic reasoning frameworks across real-world applications and benchmarks, including science, robotics, healthcare, autonomous research, and mathematics. This survey synthesizes agentic reasoning methods into a unified roadmap bridging thought and action, and outlines open challenges and future directions, including personalization, long-horizon interaction, world modeling, scalable multi-agent training, and governance for real-world deployment.

Synergy: A Next-Generation General-Purpose Agent for Open Agentic Web

AI agents are rapidly expanding in both capability and population: they now write code, operate computers across platforms, manage cloud infrastructure, and make purchasing decisions, while open-source frameworks such as OpenClaw are putting personal agents in the hands of millions and embodied agents are spreading across smartphones, vehicles, and robots. As the internet prepares to host billions of such entities, it is shifting toward what we call Open Agentic Web, a decentralized digital ecosystem in which agents from different users, organizations, and runtimes can discover one another, negotiate task boundaries, and delegate work across open technical and social surfaces at scale. Yet most of today's agents remain isolated tools or closed-ecosystem orchestrators rather than socially integrated participants in open networks. We argue that the next generation of agents must become Agentic Citizens, defined by three requirements: Agentic-Web-Native Collaboration, participation in open collaboration networks rather than only closed internal orchestration; Agent Identity and Personhood, continuity as a social entity rather than a resettable function call; and Lifelong Evolution, improvement across task performance, communication, and collaboration over time. We present Synergy, a general-purpose agent architecture and runtime harness for persistent, collaborative, and evolving agents on Open Agentic Web, grounding collaboration in session-native orchestration, repository-backed workspaces, and social communication; identity in typed memory, notes, agenda, skills, and persistent social relationships; and evolution in an experience-centered learning mechanism that proactively recalls rewarded trajectories at inference time.

  • 12 authors
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Mar 29

Text2Score: Generating Sheet Music From Textual Prompts

Developing text-driven symbolic music generation models remains challenging due to the scarcity of aligned text-music datasets and the unreliability of automated captioning pipelines. While most efforts have focused on MIDI, sheet music representations are largely underexplored in text-driven generation. We present Text2Score, a two-stage framework comprising a planning stage and an execution stage for generating sheet music from natural language prompts. By deriving supervision signals directly from symbolic XML data, we propose an alternative training paradigm that bypasses noisy or scarce text-music pairs. In the planning stage, an LLM orchestrator translates a natural language prompt into a structured measure-wise plan defining musical attributes such as instruments, key, time signatures, harmony, etc. This plan is then consumed by a generative model in the execution stage to produce interleaved ABC notation conditioned on the plan's structural constraints. To assess output quality, we introduce an evaluation framework covering playability, readability, instrument utilization, structural complexity, and prompt adherence, validated by expert musicians. Text2Score consistently outperforms both a pure LLM-based agentic framework and three end-to-end baselines across objective and subjective dimensions. We open-source the dataset, code, evaluation set and LLM prompts used in this work; a demo is available on our project page (https://keshavbhandari.github.io/portfolio/text2score).

amaai-lab AMAAI Lab
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May 12

AgentOrchestra: A Hierarchical Multi-Agent Framework for General-Purpose Task Solving

Recent advances in agent systems have demonstrated remarkable capabilities in solving both general-purpose and highly complex tasks. However, most current models lack mechanisms for coordinating specialized agents and have limited ability to generalize to new or diverse domains. To this end, we introduce AgentOrchestra, a hierarchical multi-agent framework for general-purpose task solving that integrates high-level planning with modular agent collaboration. Drawing inspiration from a conductor orchestrating a symphony, and grounded in the principles of extensibility, multimodality, modularity, and coordination, it features a central planning agent that decomposes complex objectives and delegates sub-tasks to a team of specialized agents. Each sub-agent is equipped with general programming tools, as well as abilities to tackle a wide range of real-world specific tasks, including data analysis, file operations, web navigation, and interactive reasoning in dynamic multimodal environments. Notably, AgentOrchestra introduces an MCP Manager Agent that enables intelligent evolution through dynamic tool creation, retrieval, and reuse mechanisms, significantly enhancing the system's adaptability and scalability. AgentOrchestra supports flexible orchestration through explicit sub-goal formulation, inter-agent communication, and adaptive role allocation. We evaluate the framework on three widely used benchmarks for assessing LLM-based agent systems. Experimental results show that AgentOrchestra consistently outperforms flat-agent and monolithic baselines in terms of task success rate and adaptability. On the GAIA benchmark testing dataset, AgentOrchestra achieves an average score of 83.39\%, ranking among the top general-purpose agents. These results highlight the effectiveness of hierarchical organization and role specialization in building scalable and general-purpose LLM-based agent systems.

  • 8 authors
·
Jun 14, 2025

Let the Mind Conceive, Let the Hand Achieve: Following Multimodal Instructions for Long-Horizon Robotic Manipulation

A robot following a multi-step instruction needs to act on the right objects in the right order, even as the scene changes. It must also maintain awareness of task progress and determine when to advance. To address these challenges, we introduce Orchestra, an agent harness that separates task planning and execution management from action generation. Orchestra decomposes a complete multimodal instruction into ordered subtasks, tracks completed steps, and updates the locations of relevant objects and destinations during execution. It maintains a shared context containing the active subtask, spatial grounding, and recent observations. An action policy uses this context to generate actions, while a separately trained progress evaluator estimates when to advance to the next subtask. To evaluate whether robots trained on atomic instructions and short trajectories can execute longer subtask sequences, we introduce a benchmark named RMBench-Compose. Orchestra achieves a mean success rate of 68.22% across nine RMBench tasks, outperforming Mem-0 by 26.22 percentage points. On RMBench-Compose, it achieves an Average Success Length (ASL) of 7.35 subtasks, 2.46 times that of HarnessVLA. Across four real-world multi-step tasks, it improves mean ASL by 25.0% over Orchestra using the base π_{0.5} policy. These results show that Orchestra helps robots carry out longer sequences of subtasks while preserving the requested subtask order and acting on the specified objects. Our code and project page are available at https://youpengwen.github.io/Orchestra.

AdaptOrch: Task-Adaptive Multi-Agent Orchestration in the Era of LLM Performance Convergence

As large language models from diverse providers converge toward comparable benchmark performance, the traditional paradigm of selecting a single best model per task yields diminishing returns. We argue that orchestration topology -- the structural composition of how multiple agents are coordinated, parallelized, and synthesized -- now dominates system-level performance over individual model capability. We present AdaptOrch, a formal framework for task-adaptive multi-agent orchestration that dynamically selects among four canonical topologies (parallel, sequential, hierarchical, and hybrid) based on task dependency graphs and empirically derived domain characteristics. Our framework introduces three key contributions: (1) a Performance Convergence Scaling Law, formalizing conditions under which orchestration selection outweighs model selection; (2) a Topology Routing Algorithm that maps task decomposition DAGs to optimal orchestration patterns in O(|V| + |E|) time; and (3) an Adaptive Synthesis Protocol with provable termination guarantees and heuristic consistency scoring for parallel agent outputs. We validate AdaptOrch across coding (SWE-bench), reasoning (GPQA), and retrieval-augmented generation tasks, demonstrating that topology-aware orchestration achieves 12-23% improvement over static single-topology baselines, even when using identical underlying models. Our results establish orchestration design as a first-class optimization target independent of model scaling.

  • 1 authors
·
Feb 18 1

Sakana Fugu Technical Report

The capabilities of frontier Large Language Models (LLMs) continue to advance, with different providers increasingly specializing in distinct domains. This raises a natural next objective: how to combine the individual specializations of various LLMs into a collectively intelligent system. To this end, we report the development of Sakana Fugu, a family of orchestrator models that harness and amplify the capabilities of an LLM agent team. Fugu models are themselves language models trained to understand user queries and dynamically devise agentic scaffolds to solve them. Through these adaptive scaffolds, Fugu accesses performance beyond any individual LLM agent, achieving state-of-the-art results compared to other publicly accessible models across a range of challenging tasks, including SWE-Bench Pro, Terminal Bench, LiveCodeBench, GPQA-Diamond, Humanity's Last Exam, and CharXiv Reasoning. We release two models: Fugu, which balances performance with latency for everyday use, and Fugu-Ultra, which prioritizes answer quality on the hardest problems. We describe our training paradigm, which encompasses large-scale fine-tuning, evolutionary algorithms, and reinforcement learning approaches, along with the infrastructure and core design principles that turn these methods into a production system. We hope this report encourages further research into multi-agent systems and dynamic, query-adaptive agentic scaffolds as a path toward the next frontier of AI capabilities, accessed through collective intelligence.

  • 14 authors
·
Jun 22

Auto-Regressive vs Flow-Matching: a Comparative Study of Modeling Paradigms for Text-to-Music Generation

Recent progress in text-to-music generation has enabled models to synthesize high-quality musical segments, full compositions, and even respond to fine-grained control signals, e.g. chord progressions. State-of-the-art (SOTA) systems differ significantly across many dimensions, such as training datasets, modeling paradigms, and architectural choices. This diversity complicates efforts to evaluate models fairly and pinpoint which design choices most influence performance. While factors like data and architecture are important, in this study we focus exclusively on the modeling paradigm. We conduct a systematic empirical analysis to isolate its effects, offering insights into associated trade-offs and emergent behaviors that can guide future text-to-music generation systems. Specifically, we compare the two arguably most common modeling paradigms: Auto-Regressive decoding and Conditional Flow-Matching. We conduct a controlled comparison by training all models from scratch using identical datasets, training configurations, and similar backbone architectures. Performance is evaluated across multiple axes, including generation quality, robustness to inference configurations, scalability, adherence to both textual and temporally aligned conditioning, and editing capabilities in the form of audio inpainting. This comparative study sheds light on distinct strengths and limitations of each paradigm, providing actionable insights that can inform future architectural and training decisions in the evolving landscape of text-to-music generation. Audio sampled examples are available at: https://huggingface.co/spaces/ortal1602/ARvsFM

  • 3 authors
·
Jun 10, 2025 2

Foundation Models for Music: A Survey

In recent years, foundation models (FMs) such as large language models (LLMs) and latent diffusion models (LDMs) have profoundly impacted diverse sectors, including music. This comprehensive review examines state-of-the-art (SOTA) pre-trained models and foundation models in music, spanning from representation learning, generative learning and multimodal learning. We first contextualise the significance of music in various industries and trace the evolution of AI in music. By delineating the modalities targeted by foundation models, we discover many of the music representations are underexplored in FM development. Then, emphasis is placed on the lack of versatility of previous methods on diverse music applications, along with the potential of FMs in music understanding, generation and medical application. By comprehensively exploring the details of the model pre-training paradigm, architectural choices, tokenisation, finetuning methodologies and controllability, we emphasise the important topics that should have been well explored, like instruction tuning and in-context learning, scaling law and emergent ability, as well as long-sequence modelling etc. A dedicated section presents insights into music agents, accompanied by a thorough analysis of datasets and evaluations essential for pre-training and downstream tasks. Finally, by underscoring the vital importance of ethical considerations, we advocate that following research on FM for music should focus more on such issues as interpretability, transparency, human responsibility, and copyright issues. The paper offers insights into future challenges and trends on FMs for music, aiming to shape the trajectory of human-AI collaboration in the music realm.

  • 43 authors
·
Aug 26, 2024 2

Focus Is All You Need: Adaptive Goal-aware Attention Orchestration for Multi-Agent Graph Systems

Large language models (LLMs) enable autonomous agents for reasoning, planning, and tool use. Recent systems increasingly organize these agents as graphs of specialized, interconnected nodes. Although graph-based orchestration supports flexible decomposition and coordination, it creates a key challenge: attention allocation. As workflows grow, existing approaches often execute graph components uniformly, wasting resources on irrelevant or low-impact tasks. We introduce Attention Orchestration, a paradigm that extends Transformer-style attention from token representations to workflow-level agent coordination. Our framework, Adaptive Goal-aware Attention Orchestration (AGAO), dynamically estimates agent importance based on user objectives, graph dependencies, and computational constraints. AGAO combines three components: (1) goal-aware attention, measuring semantic relevance between user goals and agent capabilities; (2) topology-aware attention, modeling structural dependencies in agent graphs; and (3) resource-aware attention, allocating budgets and execution priorities across heterogeneous agents. Together, these mechanisms transform static agent graphs into adaptive systems that focus computation on goal-critical reasoning paths. Experiments across diverse multi-agent workloads show that AGAO improves task effectiveness while reducing unnecessary computation, latency, and token consumption compared with existing graph-based execution strategies. Our work establishes Attention Engineering as a direction for scalable, intelligent multi-agent systems. Code: https://github.com/MingzhouFan97/AGAO.

  • 3 authors
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Jul 25

Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model

Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music by capturing global musical attributes like genre and mood. However, music composition is a complex, multilayered task that often involves musical arrangement as an integral part of the process. This process involves composing each instrument to align with existing ones in terms of beat, dynamics, harmony, and melody, requiring greater precision and control over tracks than text prompts usually provide. In this work, we address these challenges by extending the MusicLDM, a latent diffusion model for music, into a multi-track generative model. By learning the joint probability of tracks sharing a context, our model is capable of generating music across several tracks that correspond well to each other, either conditionally or unconditionally. Additionally, our model is capable of arrangement generation, where the model can generate any subset of tracks given the others (e.g., generating a piano track complementing given bass and drum tracks). We compared our model with an existing multi-track generative model and demonstrated that our model achieves considerable improvements across objective metrics for both total and arrangement generation tasks.

  • 5 authors
·
Sep 4, 2024

DualTune: Decoupled Fine-Tuning for On-Device Agentic Systems

The deployment of Large Language Models (LLMs) as agentic orchestrators has revolutionized task automation, but the need for privacy-preserving, cost-effective solutions demands on-device inference capabilities. However, local LLMs consistently underperform compared to frontier models in tool calling scenarios, struggling with both tool selection from large tool sets and accurate argument generation for complex parameter structures. We introduce a methodology that disaggregates a tool-calling task into two distinct subtasks: tool selection and argument generation. We propose "decoupled fine-tuning", a novel post-training approach that employs LoRA fine-tuning to create dedicated LoRA adapters for tool selection and tool-specific argument generation using separate loss masking for each of the subtasks. Furthermore, we present DualTune, an inference framework that leverages the LoRA adapters created using decoupled fine-tuning to perform efficient agent orchestration with the help of local models on end-user devices. DualTune decomposes the tool-call generation step into tool selection and argument generation, and dynamically loads the corresponding LoRA adapters to generate tool calls. Additionally, DualTune implements hierarchical orchestration to restrict the number of tools required for tool selection. Our experiments on the MCP-Bench benchmark demonstrate that the Qwen-2.5-7B model trained using decoupled fine-tuning improves the tool calling accuracy of the base model by 46%, and outperforms other local reasoning, non-reasoning and fine-tuned models of similar size in all cases, and models that are 2x larger, in most cases.

  • 8 authors
·
Sep 30, 2025

Unified-MAS: Universally Generating Domain-Specific Nodes for Empowering Automatic Multi-Agent Systems

Automatic Multi-Agent Systems (MAS) generation has emerged as a promising paradigm for solving complex reasoning tasks. However, existing frameworks are fundamentally bottlenecked when applied to knowledge-intensive domains (e.g., healthcare and law). They either rely on a static library of general nodes like Chain-of-Thought, which lack specialized expertise, or attempt to generate nodes on the fly. In the latter case, the orchestrator is not only bound by its internal knowledge limits but must also simultaneously generate domain-specific logic and optimize high-level topology, leading to a severe architectural coupling that degrades overall system efficacy. To bridge this gap, we propose Unified-MAS that decouples granular node implementation from topological orchestration via offline node synthesis. Unified-MAS operates in two stages: (1) Search-Based Node Generation retrieves external open-world knowledge to synthesize specialized node blueprints, overcoming the internal knowledge limits of LLMs; and (2) Reward-Based Node Optimization utilizes a perplexity-guided reward to iteratively enhance the internal logic of bottleneck nodes. Extensive experiments across four specialized domains demonstrate that integrating Unified-MAS into four Automatic-MAS baselines yields a better performance-cost trade-off, achieving up to a 14.2% gain while significantly reducing costs. Further analysis reveals its robustness across different designer LLMs and its effectiveness on conventional tasks such as mathematical reasoning.

  • 9 authors
·
Mar 22

FRAMEWORKERS: A Dynamic Multi-Agent Framework for AI-Generated Video Production

Modern video generators excel at synthesizing individual clips, but complete video production requires coordinating a long sequence of interdependent creative steps, including scripting, storyboarding, generation, and editing. It further demands persistent asset management and dynamic task orchestration as intermediate outputs, dependencies, and execution states evolve over time. Existing automated systems typically rely on rigid pipelines that are difficult to adapt to diverse inputs and changing workflows, while general-purpose large language models (LLMs) remain unreliable for long-horizon orchestration and multimodal asset routing. We introduce FRAMEWORKERS, a task-centric and workspace-grounded multi-agent framework for open-ended video production. A central Director formulates video creation as dynamic task management, continuously editing a Task Stack to determine which subtask to execute next and which sub-agent to invoke. An Assistant serves as the execution layer, grounding each selected task in a shared Workspace, retrieving the required assets and context, invoking the assigned sub-agent, and persisting the resulting artifacts. Execution capabilities are exposed through modular sub-agents with registered descriptors, allowing new sub-agents to be integrated without redesigning the orchestration workflow. To improve orchestration reliability, we fine-tune the Director via supervised fine-tuning (SFT) followed by Group Relative Policy Optimization (GRPO) for descriptor-conditioned task routing. Experiments show that FRAMEWORKERS outperforms strong LLM planners in routing accuracy, recovers reliably from runtime failures, generalizes to unseen sub-agents without retraining, and achieves higher end-to-end video quality and broader task coverage than fixed pipelines, single-agent systems, and prior multi-agent approaches.

  • 11 authors
·
Aug 29

Mustango: Toward Controllable Text-to-Music Generation

With recent advancements in text-to-audio and text-to-music based on latent diffusion models, the quality of generated content has been reaching new heights. The controllability of musical aspects, however, has not been explicitly explored in text-to-music systems yet. In this paper, we present Mustango, a music-domain-knowledge-inspired text-to-music system based on diffusion, that expands the Tango text-to-audio model. Mustango aims to control the generated music, not only with general text captions, but from more rich captions that could include specific instructions related to chords, beats, tempo, and key. As part of Mustango, we propose MuNet, a Music-Domain-Knowledge-Informed UNet sub-module to integrate these music-specific features, which we predict from the text prompt, as well as the general text embedding, into the diffusion denoising process. To overcome the limited availability of open datasets of music with text captions, we propose a novel data augmentation method that includes altering the harmonic, rhythmic, and dynamic aspects of music audio and using state-of-the-art Music Information Retrieval methods to extract the music features which will then be appended to the existing descriptions in text format. We release the resulting MusicBench dataset which contains over 52K instances and includes music-theory-based descriptions in the caption text. Through extensive experiments, we show that the quality of the music generated by Mustango is state-of-the-art, and the controllability through music-specific text prompts greatly outperforms other models in terms of desired chords, beat, key, and tempo, on multiple datasets.

  • 6 authors
·
Nov 14, 2023 1

Learning to Recommend Multi-Agent Subgraphs from Calling Trees

Multi-agent systems (MAS) increasingly solve complex tasks by orchestrating agents and tools selected from rapidly growing marketplaces. As these marketplaces expand, many candidates become functionally overlapping, making selection not just a retrieval problem: beyond filtering relevant agents, an orchestrator must choose options that are reliable, compatible with the current execution context, and able to cooperate with other selected agents. Existing recommender systems -- largely built for item-level ranking from flat user-item logs -- do not directly address the structured, sequential, and interaction-dependent nature of agent orchestration. We address this gap by formulating agent recommendation in MAS as a constrained decision problem and introducing a generic constrained recommendation framework that first uses retrieval to build a compact candidate set conditioned on the current subtask and context, and then performs utility optimization within this feasible set using a learned scorer that accounts for relevance, reliability, and interaction effects. We ground both the formulation and learning signals in historical calling trees, which capture the execution structure of MAS (parent-child calls, branching dependencies, and local cooperation patterns) beyond what flat logs provide. The framework supports two complementary settings: agent-level recommendation (select the next agent/tool) and system-level recommendation (select a small, connected agent team/subgraph for coordinated execution). To enable systematic evaluation, we construct a unified calling-tree benchmark by normalizing invocation logs from eight heterogeneous multi-agent corpora into a shared structured representation.

  • 2 authors
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Jan 28

OrchMAS: Orchestrated Reasoning with Multi Collaborative Heterogeneous Scientific Expert Structured Agents

Multi-agent large language model frameworks are promising for complex multi step reasoning, yet existing systems remain weak for scientific and knowledge intensive domains due to static prompts and agent roles, rigid workflows, and homogeneous model reliance, leading to poor domain adaptation, limited reasoning flexibility, and high latency on heterogeneous or long-horizon scientific tasks. They also struggle to revise earlier decisions when intermediate reasoning diverges, reducing reliability in structured and calculation heavy settings. To address these limitations, we propose a scientific domain oriented interactive two tier multi model orchestration framework. A dedicated orchestration model analyzes each task, dynamically constructs a domain aware reasoning pipeline, and instantiates specialized expert agents with tailored prompts, while an execution model performs each step under generated role and instruction specifications. The orchestrator iteratively updates the pipeline based on intermediate feedback, enabling dynamic replanning, role reallocation, and prompt refinement across multi turn interactions, strengthening robustness and specialization for scientific reasoning through structured heterogeneous model collaboration. The framework is model agnostic and supports heterogeneous LLM integration with different capacities or costs, enabling flexible performance efficiency trade offs in practical scientific deployments. Experiments show consistent improvements over existing multi agent systems and strong baselines across diverse reasoning and scientific style benchmarks.

  • 7 authors
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Mar 3

RewardHarness: Self-Evolving Agentic Post-Training

Evaluating instruction-guided image edits requires rewards that reflect subtle human preferences, yet current reward models typically depend on large-scale preference annotation and additional model training. This creates a data-efficiency gap: humans can often infer the target evaluation criteria from only a few examples, while models are usually trained on hundreds of thousands of comparisons. We present RewardHarness, a self-evolving agentic reward framework that reframes reward modeling as context evolution rather than weight optimization. Instead of learning from large-scale annotations, RewardHarness aligns with human preferences by iteratively evolving a library of tools and skills from as few as 100 preference demonstrations. Given a source image, candidate edited images, and an editing instruction, an Orchestrator selects the most relevant subset of tools and skills from the maintained library, and a frozen Sub-Agent uses them to construct a reasoning chain that produces a preference judgment. By comparing predicted judgments with ground-truth preferences and analyzing successes and failures in the reasoning process, the Orchestrator automatically refines its library of tools and skills without additional human annotation. Using only 0.05% of the EditReward preference data, RewardHarness achieves 47.4% average accuracy on image-editing evaluation benchmarks, surpassing GPT-5 by 5.3 points. When used as a reward signal for GRPO fine-tuning, RL-tuned models achieve 3.52 on ImgEdit-Bench. Project page: https://rewardharness.com.

Music Flamingo: Scaling Music Understanding in Audio Language Models

We introduce Music Flamingo, a novel large audio-language model designed to advance music (including song) understanding in foundational audio models. While audio-language research has progressed rapidly, music remains challenging due to its dynamic, layered, and information-dense nature. Progress has been further limited by the difficulty of scaling open audio understanding models, primarily because of the scarcity of high-quality music data and annotations. As a result, prior models are restricted to producing short, high-level captions, answering only surface-level questions, and showing limited generalization across diverse musical cultures. To address these challenges, we curate MF-Skills, a large-scale dataset labeled through a multi-stage pipeline that yields rich captions and question-answer pairs covering harmony, structure, timbre, lyrics, and cultural context. We fine-tune an enhanced Audio Flamingo 3 backbone on MF-Skills and further strengthen multiple skills relevant to music understanding. To improve the model's reasoning abilities, we introduce a post-training recipe: we first cold-start with MF-Think, a novel chain-of-thought dataset grounded in music theory, followed by GRPO-based reinforcement learning with custom rewards. Music Flamingo achieves state-of-the-art results across 10+ benchmarks for music understanding and reasoning, establishing itself as a generalist and musically intelligent audio-language model. Beyond strong empirical results, Music Flamingo sets a new standard for advanced music understanding by demonstrating how models can move from surface-level recognition toward layered, human-like perception of songs. We believe this work provides both a benchmark and a foundation for the community to build the next generation of models that engage with music as meaningfully as humans do.

nvidia NVIDIA
·
Nov 13, 2025 2

PerspectiveGap: A Benchmark for Multi-Agent Orchestration Prompting

Real-world LLM applications are moving beyond single-agent workflows toward orchestrated multi-agent systems, yet current models still struggle to determine what each sub-agent needs to know. To measure this, we introduce PerspectiveGap, a benchmark for evaluating LLMs' ability to compose orchestration prompts for multi-agent systems. PerspectiveGap contains 110 scenarios, each evaluated through two distractor-mixed task formats: role-fragment assignment and free-form prompt writing. These scenarios are organized into 10 topologies, which are distilled from the authors' real-world engineering practice and framed by the Prompt Economy principle: building loop-centered orchestrations that maximize utility with minimal role and engineering overhead. In experiments with 27 commercial models from 10 companies, GPT-5.5 substantially outperforms all competitors, whereas Opus 4.7 shows a notable weakness in orchestration prompting despite its strong coding performance. Nevertheless, PerspectiveGap remains challenging: the evaluated models achieve an average combined pass rate of only 14.9\% (GPT-5.5 62.0\%) and an average overall leakage rate of 246.5\% (a per-scenario information leak-event count, not a proportion; GPT-5.5 49.1\%). These findings suggest that multi-agent orchestration prompting is a distinct and under-evaluated capability, and PerspectiveGap provides a foundation for measuring and improving it systematically.

  • 5 authors
·
Jun 6

Supervised and Unsupervised Learning of Audio Representations for Music Understanding

In this work, we provide a broad comparative analysis of strategies for pre-training audio understanding models for several tasks in the music domain, including labelling of genre, era, origin, mood, instrumentation, key, pitch, vocal characteristics, tempo and sonority. Specifically, we explore how the domain of pre-training datasets (music or generic audio) and the pre-training methodology (supervised or unsupervised) affects the adequacy of the resulting audio embeddings for downstream tasks. We show that models trained via supervised learning on large-scale expert-annotated music datasets achieve state-of-the-art performance in a wide range of music labelling tasks, each with novel content and vocabularies. This can be done in an efficient manner with models containing less than 100 million parameters that require no fine-tuning or reparameterization for downstream tasks, making this approach practical for industry-scale audio catalogs. Within the class of unsupervised learning strategies, we show that the domain of the training dataset can significantly impact the performance of representations learned by the model. We find that restricting the domain of the pre-training dataset to music allows for training with smaller batch sizes while achieving state-of-the-art in unsupervised learning -- and in some cases, supervised learning -- for music understanding. We also corroborate that, while achieving state-of-the-art performance on many tasks, supervised learning can cause models to specialize to the supervised information provided, somewhat compromising a model's generality.

  • 5 authors
·
Oct 6, 2022

ERNIE-Music: Text-to-Waveform Music Generation with Diffusion Models

In recent years, the burgeoning interest in diffusion models has led to significant advances in image and speech generation. Nevertheless, the direct synthesis of music waveforms from unrestricted textual prompts remains a relatively underexplored domain. In response to this lacuna, this paper introduces a pioneering contribution in the form of a text-to-waveform music generation model, underpinned by the utilization of diffusion models. Our methodology hinges on the innovative incorporation of free-form textual prompts as conditional factors to guide the waveform generation process within the diffusion model framework. Addressing the challenge of limited text-music parallel data, we undertake the creation of a dataset by harnessing web resources, a task facilitated by weak supervision techniques. Furthermore, a rigorous empirical inquiry is undertaken to contrast the efficacy of two distinct prompt formats for text conditioning, namely, music tags and unconstrained textual descriptions. The outcomes of this comparative analysis affirm the superior performance of our proposed model in terms of enhancing text-music relevance. Finally, our work culminates in a demonstrative exhibition of the excellent capabilities of our model in text-to-music generation. We further demonstrate that our generated music in the waveform domain outperforms previous works by a large margin in terms of diversity, quality, and text-music relevance.

  • 8 authors
·
Sep 20, 2023

Helping Music Co-Creation Agents 'Listen' Well: Hierarchical Self-Supervised World Models for Understanding and Generation

Collaborative music agents need internal representations rich enough to support both understanding and generation, yet flexible enough for a workflow where the human retains agency. We present a hierarchical self-supervised ``world model'' for symbolic music: a 2.55M-parameter Swin V2 encoder trained on MIDI piano-roll images with JEPA-style objectives (pitch- and time-shift equivariance, masked embedding prediction, and a distributional regularizer), using no labels and no music-theory vocabulary. Probing the frozen embeddings shows that the level at which a musical property becomes decodable tracks its musical time scale: phrase boundaries are read off the coarsest levels, note density and harmonic detail off the finest. Temporal and phrase structure emerge from the self-supervised objectives alone, while harmonic content must be asked for; a small chord-supervision head raises joint chord recovery from .18 to .54, and key detection, which is never supervised, from .16 to .70. Following the Representation AutoEncoder paradigm, a conditional flow-matching model stands in for a trained decoder, flowing in pixel space from PCA-reduced conditioning: it reproduces a target window at pixel F1 0.996, and the same per-level conditioning dropout that controls how far variations stray also enables graphical prompting for masked inpainting with no inpainting-specific sampler. The pipeline runs on CPU producing a suggestion in 2.8 s, or 0.6 s on Apple MPS, which we demonstrate in a live interactive demo. In concert with an LLM-based brain, these capabilities supply the core of a collaborative music creation agent in service of, rather than in place of, human agency.

  • 1 authors
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Aug 4 2

TASTE: Taxonomy-Aware Symbolic Piano Generation from Textual Description

Text-conditioned symbolic music generation has attracted growing interest with the development of generative models. Yet two questions remain underexplored: what aspects of music the conditioning text should describe, and how the corresponding data should be collected and trained to improve controllability and text-music alignment. We address these challenges with TASTE, a taxonomy-aware framework for symbolic music generation with a main focus on piano pieces. First, we introduce a taxonomy of musical elements that specifies how a piece can be captured through textual description in a musically grounded way. The taxonomy comprises a set of metadata tags (genre, emotion, section plan, etc.) together with a free-form description of music imagery. This structure decomposes textual input to match the generation goal more coherently and precisely. Second, we build a data pipeline for collecting, annotating, and retrieving public symbolic piano resources, yielding a corpus of 432K MIDI files labeled at multiple levels of granularity. Finally, we design a staged training procedure that leverages this multi-granularity data across two model families: an autoregressive model and a non-autoregressive diffusion model. Both objective and subjective evaluations show that our models achieve superior musical-element control, text-description alignment, and overall music quality. We will release the full pipeline, all annotated datasets, and the model checkpoints.

  • 5 authors
·
Oct 10