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SubscribeMediaPipe: A Framework for Building Perception Pipelines
Building applications that perceive the world around them is challenging. A developer needs to (a) select and develop corresponding machine learning algorithms and models, (b) build a series of prototypes and demos, (c) balance resource consumption against the quality of the solutions, and finally (d) identify and mitigate problematic cases. The MediaPipe framework addresses all of these challenges. A developer can use MediaPipe to build prototypes by combining existing perception components, to advance them to polished cross-platform applications and measure system performance and resource consumption on target platforms. We show that these features enable a developer to focus on the algorithm or model development and use MediaPipe as an environment for iteratively improving their application with results reproducible across different devices and platforms. MediaPipe will be open-sourced at https://github.com/google/mediapipe.
Emotion estimation from video footage with LSTM
Emotion estimation in general is a field that has been studied for a long time, and several approaches exist using machine learning. in this paper, we present an LSTM model, that processes the blend-shapes produced by the library MediaPipe, for a face detected in a live stream of a camera, to estimate the main emotion from the facial expressions, this model is trained on the FER2013 dataset and delivers a result of 71% accuracy and 62% f1-score which meets the accuracy benchmark of the FER2013 dataset, with significantly reduced computation costs. https://github.com/Samir-atra/Emotion_estimation_from_video_footage_with_LSTM_ML_algorithm
Combining Efficient and Precise Sign Language Recognition: Good pose estimation library is all you need
Sign language recognition could significantly improve the user experience for d/Deaf people with the general consumer technology, such as IoT devices or videoconferencing. However, current sign language recognition architectures are usually computationally heavy and require robust GPU-equipped hardware to run in real-time. Some models aim for lower-end devices (such as smartphones) by minimizing their size and complexity, which leads to worse accuracy. This highly scrutinizes accurate in-the-wild applications. We build upon the SPOTER architecture, which belongs to the latter group of light methods, as it came close to the performance of large models employed for this task. By substituting its original third-party pose estimation module with the MediaPipe library, we achieve an overall state-of-the-art result on the WLASL100 dataset. Significantly, our method beats previous larger architectures while still being twice as computationally efficient and almost 11 times faster on inference when compared to a relevant benchmark. To demonstrate our method's combined efficiency and precision, we built an online demo that enables users to translate sign lemmas of American sign language in their browsers. This is the first publicly available online application demonstrating this task to the best of our knowledge.
SLRNet: A Real-Time LSTM-Based Sign Language Recognition System
Sign Language Recognition (SLR) plays a crucial role in bridging the communication gap between the hearing-impaired community and society. This paper introduces SLRNet, a real-time webcam-based ASL recognition system using MediaPipe Holistic and Long Short-Term Memory (LSTM) networks. The model processes video streams to recognize both ASL alphabet letters and functional words. With a validation accuracy of 86.7%, SLRNet demonstrates the feasibility of inclusive, hardware-independent gesture recognition.
A Bidirectional Siamese Recurrent Neural Network for Accurate Gait Recognition Using Body Landmarks
Gait recognition is a significant biometric technique for person identification, particularly in scenarios where other physiological biometrics are impractical or ineffective. In this paper, we address the challenges associated with gait recognition and present a novel approach to improve its accuracy and reliability. The proposed method leverages advanced techniques, including sequential gait landmarks obtained through the Mediapipe pose estimation model, Procrustes analysis for alignment, and a Siamese biGRU-dualStack Neural Network architecture for capturing temporal dependencies. Extensive experiments were conducted on large-scale cross-view datasets to demonstrate the effectiveness of the approach, achieving high recognition accuracy compared to other models. The model demonstrated accuracies of 95.7%, 94.44%, 87.71%, and 86.6% on CASIA-B, SZU RGB-D, OU-MVLP, and Gait3D datasets respectively. The results highlight the potential applications of the proposed method in various practical domains, indicating its significant contribution to the field of gait recognition.
FSboard: Over 3 million characters of ASL fingerspelling collected via smartphones
Progress in machine understanding of sign languages has been slow and hampered by limited data. In this paper, we present FSboard, an American Sign Language fingerspelling dataset situated in a mobile text entry use case, collected from 147 paid and consenting Deaf signers using Pixel 4A selfie cameras in a variety of environments. Fingerspelling recognition is an incomplete solution that is only one small part of sign language translation, but it could provide some immediate benefit to Deaf/Hard of Hearing signers as more broadly capable technology develops. At >3 million characters in length and >250 hours in duration, FSboard is the largest fingerspelling recognition dataset to date by a factor of >10x. As a simple baseline, we finetune 30 Hz MediaPipe Holistic landmark inputs into ByT5-Small and achieve 11.1% Character Error Rate (CER) on a test set with unique phrases and signers. This quality degrades gracefully when decreasing frame rate and excluding face/body landmarks: plausible optimizations to help models run on device in real time.
Proper Body Landmark Subset Enables More Accurate and 5X Faster Recognition of Isolated Signs in LIBRAS
This paper examines the feasibility of utilizing lightweight body landmark detection for recognizing isolated signs in Brazilian Sign Language (LIBRAS). Although the use of skeleton-image representation has enabled substantial improvements in recognition performance, the use of OpenPose for landmark extraction hindered time performance. In a preliminary investigation, we observed that simply replacing OpenPose with lightweight MediaPipe, while improving processing speed, significantly reduced accuracy. To overcome this limitation, we explored landmark subset selection strategies to optimize recognition performance. Experimental results show that a proper landmark subset achieves comparable or superior performance to state-of-the-art methods while reducing processing time by more than 5X. As an additional contribution, we demonstrate that spline-based imputation effectively mitigates missing landmark issues, leading to substantial accuracy gains.
TSLFormer: A Lightweight Transformer Model for Turkish Sign Language Recognition Using Skeletal Landmarks
This study presents TSLFormer, a light and robust word-level Turkish Sign Language (TSL) recognition model that treats sign gestures as ordered, string-like language. Instead of using raw RGB or depth videos, our method only works with 3D joint positions - articulation points - extracted using Google's Mediapipe library, which focuses on the hand and torso skeletal locations. This creates efficient input dimensionality reduction while preserving important semantic gesture information. Our approach revisits sign language recognition as sequence-to-sequence translation, inspired by the linguistic nature of sign languages and the success of transformers in natural language processing. Since TSLFormer uses the self-attention mechanism, it effectively captures temporal co-occurrence within gesture sequences and highlights meaningful motion patterns as words unfold. Evaluated on the AUTSL dataset with over 36,000 samples and 227 different words, TSLFormer achieves competitive performance with minimal computational cost. These results show that joint-based input is sufficient for enabling real-time, mobile, and assistive communication systems for hearing-impaired individuals.
Modeling Biomechanical Constraint Violations for Language-Agnostic Lip-Sync Deepfake Detection
Current lip-sync deepfake detectors rely on pixel-level artifacts or audio-visual correspondence, failing to generalize across languages because these cues encode data-dependent patterns rather than universal physical laws. We identify a more fundamental principle: generative models do not enforce the biomechanical constraints of authentic orofacial articulation, producing measurably elevated temporal lip variance -- a signal we term temporal lip jitter -- that is empirically consistent across the speaker's language, ethnicity, and recording conditions. We instantiate this principle through BioLip, a lightweight framework operating on 64 perioral landmark coordinates extracted by MediaPipe.
